Artsy business cards always have a few key elements 1. Some sort of art or design feature, normally centered or going off an edge the card. Normally you do NOT want this taking up an entire side of a card. It can be as simple as your name or a simple symbol. The clearer and the bolder, the better. 2. Some sort of…
"The model is to represent sand dunes and will be cnc'd to a 1:25 scale" If you haven't done so already, the first step isn't to worry about how to convert things to OBJ, but rather to get in touch with the CNC operator who's going to take care of your job. The CAM (that is to say : the machining prep) could be done in…
Starting up a new Work in Progress Thread. I've been using Public Transit all my life and currently I use the Bart up in the Bay Area to get to and from work. I wanted to try to make an environment from it. This is my first blockout of it, rough lighting, seats; not ready to ride yet!
We are looking for an illustrator that can make a deck of playing cards for a game. 16 cards needs an illustration of an event on it and the rest should have possibility for some text messages. Contact us at info@heimdalgames.org, if you are interested with portfolio and normal pricing. Example of cards for inspiration for…
"North Korea drove tensions to new heights after a team of investigators, led by South Korea's military, accused it of firing a torpedo in March to sink the corvette Cheonan, killing 46 men." NORTH KOREA drove tensions when SOUTH KOREA accused them. Who wrote that?? A drove tension when B accused him... what?? seriously,…
Short Answer: The joints don't need to be in the same physical location but they need to rotate the same. Longer Answer: You'll want to make sure your bone hierarchy, joint orientation and rotation order matches the unreal mannequin, IF you want to use the animations that are in the marketplace. If you don't care about…
Working on an old idea. Lots of placeholders and basic stuff. lots more to go. Just starting to proxy model in a figuring out general spaces. And trying to nail down art style I am looking for
Hello folks. This is my first post in this forum and i'll be glad if ya'll take a moment to criticize my new automobile render in Vray. I'll be glad to know what i could've done better and ways to improve this kind of work . Thank you in advance.