Sweet stuff! Here´s my go...old school colorsheme http://i4.photobucket.com/albums/y106/Dropkick60606/0115.jpg http://i4.photobucket.com/albums/y106/Dropkick60606/0113.jpg http://i4.photobucket.com/albums/y106/Dropkick60606/0112.jpg
Exciting stuff. Unfortunately I bought Silo 1.42 before July 2005 so looks like I'll need to take the $59 upgrade option. Still worth it. Great that they finally sorted out the interface. Edit: The version I bought was actually Silo 1.3.
thanks for sharing your work, mysticcoder. version 1.2 didn't work for me in Vista 64 Ultimate, but your 1.3 update works great! (tried to send emails to both the email in your readme.txt and the one from your website and both bounced, by the way). cheers! :)
yep it's striped so the indice 12345678... mean faces 123 234 345 456 etc the duplications are a way of continuing the strip without the face being visible so it's visible with wireframe but not without obviously you need to solve the ordering issue .... could be alternating :)
It's really with any type of face or vertex selection. http://imgur.com/a/1KzR7 I also recieve this error with edges. // Error: file: C:/Users/Tastyrice/Documents/maya/2016/scripts/AMTools/AMTScripts/ADN_QuickPatternSelector.mel line 103: Cannot find procedure "VariableShadowDisable".
Mr.Kite did a really good job of creating multi-armed anatomy. http://www.gameartisans.org/forums/showpost.php?p=36275&postcount=110 Dude rules. Arm usually starts with the pectoral, and ends with a latissimus dorsi. Try to incorperate those into your anatomical design.
how could i forget interstate 76 and shogo ?!?!? been trying to find shogo and havent suceeded its not on any store... i rembmer playing interstate on my pentium 133 , really rocked the world along with a kiddy game called "mortimer" eheh...
im totally sold on modo after tryin out 103. need to make the extra 200$ then im gonna get my dirty hands on a copy for sure. especially with the free upgrade it seems like a good deal (not liek silo tho but what the heck )
Here is Black Ink: http://www.bleank.com/applications.html?p=115 It's main feature is super customizable brushes. And here is Mischief: http://www.madewithmischief.com/ It's main feature is an infinite canvas. I'm really enjoying playing with Mischief, I haven't given Black Ink too much of a try yet.
FUCK YEAH!!!!!! Here is what I think is up: AmbientSoundMovable doesn't work over network/lan. The cue you made from the audio file should contain an Attenuation node for falloff. So, no need to place the sound in the level, it's pulled from the UPK. What this does is whoever gets to the switch first (press "E" for use),…