I dunno. I see that approach. Like here's a bunker that has a gun in it. Scott Homer http://scotthomer.co.uk did that with his first portfolio (which was amazing btw). So I think there's merit in that. More so instead of spreading yourself thin trying this or that. Just focus on what you want to do. If it's current/next…
With a prebuilt you can kind of shrug off the PC having a lousy PSU since you really don't have many options there, and because the warranty will take care of your entire PC. On the other hand, if you built the PC yourself and your system gets fried you have to deal with a ton of warranties, plus you have all the options…
Cheers @Pandan should hopefully be done soon! I got her into UE4 and started up on her materials. I'm pretty happy with her skin thanks to this awesome post by Dzung Phung Dinh https://80.lv/articles/secrets-of-human-shaders-in-ue4/ When i got to her eyes i was not happy with the state of the texture, it been low res and…
If you have no money at all, you can use programs like Wings and Blender to learn 3d without spending a cent. They're remarkably capable and the artistic concepts will transfer from program to program. If you're a student and have no money, you can join Autodesk's student site and download free 6-month trials of 3ds Max…
Johny and Rhino are both successful professional artists, and i'm pretty sure Plaing and Tom are too, although I admit I don't know either of them, they don't post here often. You're offering practically nothing for a decent amount of work on a forum full of serious, professionally minded artists. Most of them are going to…
Marketing: 7.6 Design: 8.1 Accessibility: 7.8 Experience: 8.3 Overall: 7.4 Aside from any 'technical' errors, it's subjective bollax. It doesn't appear to pick up on php or asp linked to scripts which is *very* odd. It told me that I don't have *any* intereactivity on my site when in fact visitors can post comments on news…
[ QUOTE ] If you put a normal map from a hipoly source on that it will usually fix the smoothing errors. Sometimes you will need to chamfer the edge if it's sharper than 90 degrees here's an example I made: the three models all have exactly the same geometry. However the two on the right have 1 smooth group and the one on…
theres some serious tallent going on here for a first time char model, very nice indeed. The Turnarounds look higher poly than the picture above, and based on them I'd suggest to you to look where you can reduce the poly count without compromising details. For example, because this is wielded in the middle, you could…
Gorgeus work but you don't show it off large enough in each case for people who are not artists to be impressed and artists can't scrutinize as much as they would like to. You ought to make your renders 2-3 times the size to really help sell how much your textures are doing to sell those models. Likewise, a flat shaded…