I'm making a 2D action game from a top-down(ish) perspective. It makes more sense to create a 3D asset and export as PNG sequences (or equivalent) rather than draw a billion separate sprites. The general idea of the aesthetic is similar to Baldur's Gate or the old Fallouts in terms of pre-rendered spritework used in a 2D…
In my and few of my pals experience such exposure unfortunately locks you within gamedev industry. Galleries and theaters look at gamedev and broadly digital art experience as something instantly devaluing you as an artist for some uncertain reason . Well, it was like that 15 years ago at least . Maybe something have…
Hey, my name is Yvad Diaz. I'm currently a freelance artist and I draw in an anime style. I will draw fanart, game characters, and your original characters. However, I won't be drawing complex topics such as mecha.You can find my portfolio at: https://www.instagram.com/intro_vertdraws/Contact Me: yvaddiaz@gmail.comHere's…
[vv]130931194[/vv] Hey guys, just thought I'd drop my reel here for everyone to see. Will be writing a full shot by shot breakdown of what is what later tonight and will post that up when I have, but for now enjoy!
Not much to show just wanted to start a thread incase there is some sort of deadline to enter. Probably going to run with this rig after I add the ctrls needed and change up the texture.. my idea along with the updated rig will be shown soon.
Hello everyone!! This week I’ve been working on some short animations to give the impression that the piano plays by itself, like a player piano. To do this, I’ve created a simple rig. I’ve also been working on an initial render and lighting pass. As well as an initial pass on the cinematics. https://youtu.be/gNxRsjFjIcY…
I am looking to create a laser grid with an animating cloud mask that will show off the light and dissipate. I'm new to Unity and it's shader system. Below is a render through Substance Designer of what I'm working on.
Hey , I can animate and rig in 3ds Max. Here's a link to my animation reel... ***Rt. Click , Save Target as on the link below(9 mb Download)*** www.quietmen.net/sample.mov Email:arjun@quietmen.net
Is there any plug-in or script that simulate the filter curve function like in mobu available? I tried searching for filter, smooth curves but didn't found anything :/ there's got to be something