jimanjr : Idd add some more details on the cristal and make it darker to get the green leafs showing some more ; here is an example of a cristal texture http://4.bp.blogspot.com/-lVYUVTbSaOI/T9HDxt9laXI/AAAAAAAAAOg/ZfDlNZfBG4o/s1600/gem_diffuse.jpg
Update time! Really hard to list all the stuff that were added since the last update but I think the major additions are the backdrop buildings and balcony/throne area. We also did a major scale pass, hopefully this feels much better now! Man... only two weeks to go. Exciting times ahead! aaaand here's a sneak peek at…
GCMP: "the license was given to the original program owner and therefore is not transferrable" That sounds to me like either Cubase fucked up (possible), or you bought a NFR copy - which would be a crime by the person who sold it to you. Doesn't matter, though, I was going on the information you gave me. And it's got no…
Ugh. No. Terrible advice. Either you used your colorimeter incorrectly, it was broken, or your monitor is no good. Why wouldn't any digital artist want to use a calibrated monitor, besides not being able to afford it? There is no reason. EDIT - Aaaaand other people have beaten me to it. With diagrams, too!
[UPDATE] Ok, I've finally managed to witness the exact moment when the polygroup disappears, here the conditions: .: nails' heads polygrouped :. nail's heads masked/inverted (all the rest is masked, not the nails) .: automatic quick OR manual save runs At this point the nails polygroup disappears, absorbed by the…
Aaand, just for fun: Messin' around in my simple lit scene haha - I haven't learned how to add collision yet, so it took about 15 or 20 tries to get a printscreen of this before I fell through the floor XD