Hello to all :) This is old shotgun,a weapon from personal project. The textures are little bit too noisy..... but i was trying to achieve old...post-apocalyptic..horror ... kind of look. Open for critiques :)
First time posting on here but I would love some feedback, comments, or even snide remarks about the fountain I have been working on for a horror survivalish game a group of friends and I are working on.
Took about 3 hours and sculpted a zombie extra from the walking dead, but then changed the lighting up to mimic more of the classic black and white horror movie vibe. Hope you enjoy! :)
thanks for your reviews =] they are dark because its for a horror game. should have explained that, ive got to use spec maps better im used to using materials rather than maps.
gotta be nasty playin a horror game or a ww2 game with burning corpses n shit. specially if the odour sticks to your curtains and cushions and shit. "hey man, your crib stinks of death.."
Code Name: Monster Slayer, Relative to Darkness is a game based on objectives, vendettas and intel to garner power and upgrades. Objectives, vendettas and intel decide the progression of maps in the campaign of five on five first person action. The game's ambience is that of an homage to the horror movie genres of American…
Wow Dave, that was intense! That room filled with body was fucking scary. Like you just stumbled into a wrong turn sort of horror movie. Good job coming out on top :)
Nah. If Monolith are going to get away from the gritty horror shooters and back to the games with a sense of humour, then I'd much rather see them resurrect No One Lives Forever.
Awesome sculpt. Pumpkinghead has always been one of my favorite creature flicks, you definitely did him/it justice. That's cool that you met the actor, was that at a horror convention?