evilblah: Cheers for the feedback. I agree, I'm really struggling with the armour actually. Its why I moved on to Thor for the time being - hopefully a fresh pair of eyes will help me when I get back on him. I've done a thousand paint overs for it and can't seem to nail it. My plan is to have his two ravens on each…
hey conte, i like how this is turning out. I think what could really push the realism to another level would be to add some subtle ambient occlusion to your diffuse map. the saturation level for his clothing (armour plate , cloth, and inner shirt) are really close.. making those colours blend with each other such that…
Edit: Final render, characters rigged and posed, rendered in Marmoset. For my final major project at uni I'm creating 3 Assassin characters, one robot, one human and one creature. Here are my initial concepts for each character. Owl Creature Assassin. Robot Assassin. Human Assassin. WIP My Owlman Zbrush sculpts so far, (I…
This will hopefully be my first completed current gen game model after a few aborted attempts. I've attempted to come up with a simple concept I can complete fairly easily. He is a lowly demon foot soldier who is a bit out of shape but still retains some of his muscularity. His minimal armour is not built for comfort and…
Armour Fist gal by Krenz Cushart concept: https://www.artstation.com/artwork/ndGeX She's 10% textured and hair is very wip (needs more clumps, geo and they are all sharing one textured plane) However, my 5 year old laptop is showing its age and I'm starting to blue screen while texturing lolol. So I will have to put this…
Hey there, welcome to the Workshop! If I didn't take a look at the facial features and body armour, I really thought it was the other archer hero Windrunner/Windranger. Really love the silhouette of the cloak but ribbon rings need to have some way in indicate it's sewn and attached on the cloak surface. At first I thought…
Spent a few mins blocking out some shapes for the right side. I need to decide on what type of material the armour will be made from (ie. stripes or scales etc..) After that I need to work out what area's will go with the robe or the shoulders. The chest/robe/armour slot will be submitted for this comp. @Ghostdetector .…
Ah thanks man, still looking forward to seeing the aqua packs progress. I really want to make some skyrim weapons and armour gonna try do the weapons an armour under one theme which Ive got in mind. At the moment im making a twisted game environment which I will render in a game engine. Ive also got a stretchy rig planned…
Hi Ninjas (with a name like that you cant be fooled :) ) Yeah you are absolutely right. That would have been a really good direction to go in. When I look at the original pixel art the character isnt very ninja like, but I could be missing it. This is really a folio piece so I wanted to make it difficult in that I wanted…
Hey Suprore, you're showing great progress, I like where this is going! I hope you don't mind, I did a quick paintover to maybe illustrate some points you could focus on - mainly I think it's lighting. Here ya go: For example down on the leg armour, if you think about the angle of the armour plates, and the shape they'd be…