Hi all. I am the owner of VARtech LLC, we are a technology solutions company that specializes in Virtual Reality, Augmented Reality, Mobile Applications and CBTs. I am currently looking to put together a talented team to work on a prototype for a well-rounded Unity3D game concept that I'm finalizing. The general idea of…
I know I know I can animate this by hand but it seems as though the results are not really worth the time put in to it. Basically what I want to do is using some sort of physics simulation software to drive a bone chain, which in turn will move a mesh skinned to it. Said mesh would be a strap on a first person gun model.…
Hey guys! I am in need a fairly simple curtain design. It's the kind you would find in a theater. I'll throw in some links to some references below. Must be big and as fancy and pretty as possible. The animation i need for it is two things: for it to be waving and just kind of flowing, but nothing crazy. And i need it to…
Your immediate attention! There is currently a need for 3D modellers, texture artists, riggers and animators for various Dawn Of War Projects. Project durations range from 2-6 months. We are looking for committed, hardworking, team-orientated members who have intermediate to advanced skills using 3ds max v6.x/7.x (with a…
Lumba is a San Francisco based game studio dedicated to crafting quality mobile experiences for a predominantly Middle-Eastern market. We are currently looking for a talented animator to help with updates to two of our previous titles. This is a remote contract position - after the bod of work is done the contract may end…
I haven't made any movies, but I've used UE4 to make some personal cartoon projects of mine. I think if you really want to, you can make an animated film in a game engine. I never felt limited in terms of kind of content you can do in-game. Actually, it was quite the opposite. I love the freedom of being able to quickly…
Angry Mob Games is looking for a 3D character animator. Responsibilities: * Create key-frame character animations for the attack moves we design. * Work with various humanoid characters, but also with generic or quadruped characters. * Adjust the timing of light attacks vs heavy attacks etc. * Adjust all animation…
Founded in 1991, Techland is a renowned global publisher, distributor, and developer of video games. Our titles – especially Dying Light and Dying Light: The Following as well as the Dead Island and the Call of Juarez game series – achieved an international success and won millions of fans. Dying Light, which launched in…
Hello everyone. I am looking for a 2D artist capable of doing character concept art as well as 2D character animation. The style I am looking for is a somewhat anime and/or mecha like style. Animation wise, I require the characters to be animated in a fashion similar to fightning games. Please contact me at…
INDUSTRY GIANTS 2012: Visual Effects, Animation and Game Conference Presented by A Bunch of Short Guys September 22 and 23, 2012 DALLAS/FORTWORTH: Creating entertainment in today's high-tech environment may seem otherworldly, but it's not. Take a look behind the scenes and talk with the shamen who create some of the top…