something we've been doing a fair bit in work with maya is animating models with various constraints and ik chains, and baking down the animation to bone rotation. I was wondering if anyone knows of a similar feature/plugin/script in max?
High-detail carving abilityPossess experience in animal anatomy / biological carvingCan output printable STL/OBJ filesSuitable for 3D printing and commercial displayDoes not accept AI-generated or copied modelsIf appropriate, long-term cooperation is possible We specifically focus on the scientific reconstruction of…
We're a small team of people building an Indie game and are looking for someone to come on to do some finishing work for us on one of our characters. We're reaching out to find someone to help with this last bit of work because there are a few pieces that our current 3D generalist doesn't quite have the time for and so…
I've been scouring different forum sites for help, so I hope I get lucky here! [fingers crossed] I'm working on making a little fan game project that involves certain videogame characters. Although there are a few [now old-ish] programs I've come across from Googling that are capable of ripping 3D models from roms/isos via…
Hi, the question may be a bit odd. Do you guys recommend any tutorials for making game-ready character and hard surface animations in Blender/Maya? There's so many things to get to know and I don't know really where to start. I prefer YouTube, but if you found a gold on Udemy/Skillshare I can pay for that. I know 12 rules…
What if I'm not actually interested in Sprite animation, but want a sprite-esque style of animation applied to a 3D model? It is an approach that was used during the 32-bit era to animate basic expressions on 3D characters faces. Of course, if I really wanted to do that, I could separate the character's face into a…
As the title suggests i'm a 3D animator looking for jobs. I recently finished my last course at Animschool (in the game animation track) and i'm currently working on cleaning up and polishing stuff, putting a portfolio/reel together. In the mean time i'm interested in any job opportunities. This is my vimeo:…
Hello! I am looking for any kind of work related to animating characters for video games. Had experience working on some projects before during the period 2017-2018 and after long absense due to working in different job fields, i decided to return in the animation industry. Here is my portfolio i created for the year 2023.…
Proletariat is a Boston-based startup built by game-industry veterans from Harmonix, Turbine, Media Molecule, and Insomniac. We lovingly handcraft engaging gaming experiences, focusing on creating great multiplayer games. Like the original revolution, Proletariat rises up to wrest game development from big industry and…