Well..u could use the graph editor,find the curve and go to the stats box and simply change the keyed value from positive to negative and vice versa or doesn't the maya bonus tool have mirror animation?I am still trying to get the hang of the mirror animation thingy. Does it just mirror the animation/or position of the…
I think you have a good plan. By no means is there anything wrong having a reel composed of animations you listed, but it speaks volumes that the word "generic" is a descriptor you used. Think of how many reels have the same things you listed. If you continue with this list make sure you're adding some personality. It's…
Hey, I am practising combat animation and am currently in blocking for a sequence I am working on. Any critique would be greatly appreciated. I have attached a syncsketch link below. https://syncsketch.com/sketch/72ff37de5e71/#511349
TL;DR My website with portfolio (check YouTube channel for more) http://sergeizemtsev.tumblr.com/ If you want:* Atmospheric and eerie soundtracks in the spirit of Yume Nikki * Paranoid post-punk and insecurity like Berserk and Paprika soundtracks * If you conceived Persona and Danganronpa in the darkest colors * You need…
Hexels 2 | Animating in Timeline http://vimeo.com/167901900 Our Hexels wizard, Mira, is back to give you a crash course on how to animate using the Timeline in Hexels. She explains a bunch of terminology, makes you hungry for sushi and will have you animating the internet’s favorite new cat gifs in no time. Check out our…
Hi, I’m currently working on a ~10-minute 3D short film and I’m looking for an experienced rigger to collaborate on a main character. Project context * Personal short film (solo project) * Creature: quadruped with stylized semi-realistic anatomy * Software: Autodesk Maya (Arnold pipeline) * Goal: clean, animation-ready rig…
The way I've seen this done is you add attach points on the models, so the attacker's hand attack point will snap to the victim's neck attach point. The attacker will perform his "stealth approach" animation until the points are within a determined range of each other, then an animation will be played that brings the hand…
Hey everyone! I've been working on some animated foliage for UE5, check it out and let me know what you think! Youtube links Grass: https://www.youtube.com/watch?v=m05HyOykfzE Flowers & mixed foliage: https://www.youtube.com/watch?v=d3DQBfDPKNw Available at Gumroad: https://yotomocg.gumroad.com/l/edciy Cheers!