Hi, my name is Gru and I am the head of Ennoble Studios. I have 2 Steam-published games behind me, 3+ years in Unity programming (C#), 5+ years in IT/software employment, asset store developer... Currently the game has 1 dedicated game designer and myself. I am looking for an additional game designer that is reliable and…
So ive been working on Synthetik for about 3.5 years and after being finally released on steam a couple months ago and totally neglecting my old thread, I think I post some of the assets ive done here. I do game design and the art. We were 2 people, 3 now! For this game I also started with sound design and programming.…
Team Name: Scripting Fire Team Logo: Project Name: Tank Up Brief Description: Tank Up is a feature rich Tank VS Tank shooter. There is no "campaign" to it as it is purely multiplayer. More info/features coming soon. We will have updates posted to our website more than this thread if you are truly interested in Tank Up's…
Time continues to pass, grey hairs continue to become more prominent. How long has it been? How many memories have I forgotten? My eyes tire of this old room; yellow ceiling tiles, ripped and stained padded walls, a floor unswept for years. A plate of food sitting in front of the door slot; uninviting, cold. The light of…
Ok, now I'm gonna sound the the local ass clown here, but... I'm trying my hardest to get this all working with vertex painting as best as possible... VERTEX PAINT YOU SCREAM!? Yeah... Our engine has quite a complicated lighting set up and it looks stunning granted, the only draw back is that some things are not exactly…
I think that whenever you make a scene like this you have to come up with a believable story as to how it came to be like it currently is. I mean everything down to the individual blood streaks. It has to make sense to the viewer, they have to at least be able to put together in their head why things in this scene are the…
My first impression of the sword's material was of an odd marble. You need to consider how the sword was used; the gladius was a short, stabbing sword, so blood would tend to be in streaks from the tip. Dried blood tends to take on a rusty color, which is good since any blade that was left covered in blood would tend to…
1. your proportions are off. the ceiling angle in the concept isn't straight like what you have. 2. lighting needs work. there are green lights, but they aren't consuming everything in the concept. 3. Overall, if feels like you rushed this and missed alot of the detail. Where the floor and wall meet up is a trim peice that…
You tend to get over your fears pretty fast once you've flown enough. I've been in planes that have been struck by lighting when landing in a thunderstorm, had emergency landings for both mechanical and medical emergencies on board, had a fuel pump go out just as the plane was accelerating on the runway, etc. You learn…
Looks awesome man! Saw a video getting passed around a few days ago of this. Overall this looks killer. If I had to nitpick: The reflection on the metal rims of your barrels seems a little strong/smooth. Makes them look significantly cleaner and newer than everything else in here. I agree with PogoP a little bit on the…