Since it looks like you need people to answer these specific questions I'll bite. Saves time. I could waste weeks building unique city blocks and hallways or I could create a few dozen pieces and then mix and match them to create new unique structures. Often when you create one piece it can be turned into a bunch of other…
hey sauron, thanks, i totally get what your saying, I hadn't really taken this route for character development, so before i started I really did contemplate wether I should start highpoly then decimate it or make a low poly then build a high poly from it. What made me decide to take the low poly approach was that I thought…
The GDC talk that some of the guys over at Bethesda put on a few years back is a treasure trove of info. https://www.youtube.com/watch?v=QBAM27YbKZg They also go over some of the history of their modular kits and the theories and decisions that lead them to work like they did. The thought process behind, why they made the…
Personal opinion - your portfolio still needs a lot of cleanup and work as it is a bit over the place. So let's start with the job search and a look at the perspective from the studios. They want to know that you can deliver their style. While I am not following the stylized art style closely, I can't say that when I look…
I'm the one who learned Max and now learning Maya for my job too~ Maybe I can help you something, my job is focus the modeling path~ So I only tell about the different between modeling path and some basics~ And I'm using 3dsMax 2011 & Maya 2008 to telling the difference~ So maybe some of my advices are already outdated due…
[ QUOTE ] Sounds like your Mac probs would be fixed by a few more regular hours in the pilot seat. Then you'd just have the 'CTRL or CMND' shortcut problem, where your fingers reach for the wrong keys. Like me. [/ QUOTE ] On MacOSX, I just use my Microsoft Explorer Mouse. You get complete control over what's going on. It…
we decided to release this stuff, as its not really complicated to build something like this, but might be of use for some of you. I still have to do something about the licence - i thinkwe will go with MIT/BSD or something.. I was kinda rusty with python, so forgive any unconventional solutions. So, I just pushed another…
Hey all I am starting a project in which I create a handful of game optimised assets and render them in UDK. This is very much a learning process for me as I am still a beginner. I will be updating the OP with each update etc.. I post this here in hopes that I will get honest critique and advice, so please feel free to…
Always wished you could work on an indie sci-fi coop game for PC? Have lots of great ideas on how to make games fun? Lonely in the evenings with more spare time than you know what to do with? Then have I got a deal for you! I'm a programmer looking for an artist that is passionate about game dev, who can commit 3-4 months…
SHINOBI LIFE ONLINE Hello everybody. We, enthusiasts from around the world, have been working on this project for almost 2 years. The goal at this stage is to bring the game to a suitable condition for the presentation of a Kickstarter funding campaign. Once/If the game is successfully funded, we will then proceed to start…