Hello Polycounters, it's been some time since i posted something here. After some character models i decided to try my first environment modeling. This scene represents an art workshop called "De Zandberg" (Sand Mountain literally) that's located in Harelbeke, Belgium. I go there twice a week to practice some drawing and…
I was wondering if anyone here could share any advice on lighting multiple characters in a scene? I'm having a hard time getting results I like. For example, I have a bunch of wacky creatures like this... And this is what they look like just under regular non-colored lighting and all. But then, I want to put them in an…
I'm new to blender and it is really a fantastic software. But i don't really got the point of the outliner in it . I'm used to assembling scenes in Cinema4d.The outliner system works really well for me . So are there addons to make blender outliner working like c4d or what's your way to manage your scene in blender?
My approach would be to make a storyboard, either drawn or in your 3d software where you plan out pacing and camera angles. After that you start blocking out the key poses and timings. Try doing it with stepped tangents, it sometimes helps not being distracted by weird interpolations. Take this time to grab your camera and…
I agree, the tiles feel really pillowy. I actually am not a fan of tiles on the wall anyway, at least not all the way up to the ceiling. Try going up half way, then having a row of tiles that is half as tall as those (essentially rectangular) acting as a trim/border, then maybe have a drywall/plaster up to the ceiling.…
Hello everyone! This is my first time posting my models on a 3d forum. I am student studying 3d modeling and texturing and one of my teachers recommended me to this forum to post my works and receive critiques. So here I am! Below are some shots of a scene I modeled out for my hard surface modeling class. I enjoyed making…
Hello everyone! I will post my first render scene i made in Maya using Mental Ray! I was blender user 2 years ago so i changed to maya,so cause i have made many renders in blender i hadn't done any in Maya and i wanted to test mental ray...and it's Awesome!!!! Especially the shadows are so nice and realistic! (I WILL POST…