finnaly got a day off work and worked a little more on the script, now works with bevel offset on lmb and bevel segments with mmb, and shows the current value of the attribute on the hud. just extract this into your maya scripts dir. https://dl.dropbox.com/u/2360554/mayaScripts/pbTools.zip and make a button that executes…
Dear polycount community, I hope some of you can help me understand basic techniques used to achieve a custom made terrain tool engine like they have made for the upcoming Diablo 4 game. Here is the video that shows the terrain editor in action (forward the video to 24:40 to se the demo of terrain editor):…
Of all the AI art tools, the teaser for this has me most interested. I don't want to type text and get a full image. I want targeted control while I paint and utilize tools to speed up and control the process! I'll definitely be watching this.
oops, I kept thinking I'd try and mess with this one, but I forgot until now. I just checked it out and I guess the big problem is that the context you're using when painting vertex colors can ONLY paint RGB or RGBA. SO if you want this to work out you probably need to create your own context. The trouble is that all the…
I'm using 3Ds Max 2012 64 bit. I'm currently unwrapping some objects, but I've run into a problem. Sometimes the scale tool will stop working in the UV editor. I'll click and drag to scale a shell up or down, and when I release the click, the scale of the shell(s) will snap back to what it was before. The only way I can…
Hi. I'm new to Unity and am using it for my current job and need a ton of questions answered. I usually use UDK so some questions may sound like someone coming from that background. I'll search for answers myself the best I can before posting here. First of all Why aren't the materials I am using to paint terrain textures…
Just wondering if anyone has a favorite setting out there for favorite pens and pencil tools out there for Painter. Me Blender Grainy Water opacity 80 grain 80 resat 0 bleed 100 jitter 0 change another to op 100 grain 15 resat 49 bleed 49 jitter 0 Pens Scratchboard tool (personally I use this for a pencil as it is much…
Hmm I will try that when I get home. The issue I have is when a mesh is created out of ZSpheres -> Adaptive skin, then exported. Then the scale goes wrong. Here's a quick test you can try, see if you get the same issue: 1. Make a simple zsphere setup (ie. a head/bust with 5-10 zspheres). 2. Convert to Adaptive Skin, select…
does anyone know if there is a plugin or addon of some sort for photoshop that is like the array tool that 3ds max has? it would be really useful thanks