I think the models you are choosing are really bad to model. http://cgi.tutsplus.com/tutorials/creating-a-low-poly-ninja-game-character-using-blender-part-1--cg-16132 If you download the model from here you get this http://cdn.tutsplus.com/cg/uploads/legacy/411_Blender_LP_Ninja_PT1/Reference.jpg Avoid using your own…
Hrm. Judging from those screens, I'd say it needs more blue and green tones, all that amber seems too warm and friendly considering the atmosphere I would expect them to go for. Maybe having the interiors use cooler tones while the exteriors stay amber to imply pollution and help the player's sense of zoning and…
- Someone mentioned Star Wars, Star Wars isn't science fiction, it is fantasy with swords and guns that shoot glow sticks that go pew pew pew! - Star Wars is getting good again. - Charlize Theron is a terrible actress. Just. Terrible. - High frame-rate movies look great. High FPS gives an impression of higher resolution…
The way I look at it is people who jump straight to a forum as soon as they hit a problem are wasting their time on CG and should travel a different path. As has been mentioned above, this stuff is all about problem-solving, experimenting, constantly researching and learning and bettering yourself by just doing. I've seen…
Some statistics from 2012 note that overall at least 60% of all college graduates do not find full-time employment in their field of study. For "game art" the percentage has to be near 85 to 90% in the U.S. if you count for-profit schools in the mix. Some stats were discussed on a CG forum last year about the large number…
Nope, its Maya 2009 SP1a http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=12715497&linkID=9242259 Important: Maya 2009 Service Pack 1 has recently been updated If you installed it before April 16th, 2009 , you must uninstall the existing version, then download and install this new version. The new service…
I suspect the averaged projection mesh is actually way less commonly used than i thought it was. If you couldnt visualise and easilly manipulate a cage i could totally see it being pretty unintuitive. I guess theres also a lot of cases where people dont get how normals work, particularly averaged vs split ones. I've…
prior; Yea, I don't have the CG studio experience to really appreciate the strengths of 3DS Max, and so dismissing it out of hand like I did was, well, pretty hasty. The one encounter I've had with Max in a studio setting was at an exhibit design firm that was still using it, since they were using Inventor as well. I used…
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Hi all, I want to use this thread to post my CG art and traditional art and would appreciate any feedback or criticism... preferably constructive but please say what you feel!.. Just to give a bit of background info on me, I am a traditionally trained artist, through my degree I worked mainly in oils on large scale…