Need critique on the turntable composition. Was wondering if after the textures fade away should I fade into a large pan of one of the angles of this character? or.. well not sure... feedback needed XD http://vimeo.com/49960625
Did you get the 460 or a 490? How much did you spend? People like newer cards because you get more features, more vram, better power efficiency, and hopefully it'll be quieter and last longer. The GTX 750 ti is only $120. The 400 series was notorious for being hot and loud if I remember correctly. I think only the 600…
Hi All, Thank you very much for the help, sry I couldn't pick up the thread again sooner, I had to go away. The tutorials were very interesting and helpful... had I taken the time to watch them before starting I would have probably approched things a little differently and would have saved myself some time. Having said…
Well first off, the model you have as it is looks more like a slightly higher resolution version of a lowpoly model, not really a "high poly" model persay. You're going to want to look into sub-d modeling, what most people use for mechanical/hard surface highpoly models. This is a very good thread to start reading through:…
Crop that first white image to the extents of the 491.612 mm by 233.937 mm area you want to print. Save that as a png, then drag it onto a Plane primitive in 3ds Max. Scale the plane until it matches the mesh you made from the paths. The plane is now the size you want your uvs to be.
I'm currently getting this error when trying to use the FBX exporter in Maya 2014. // Warning: file: C:/Users/L.Annunziata/Documents/maya/2014-x64/scripts/froTools3.mel line 4936: Converting string "2014.0.1" to a float value of 2014. // // Error: FBXReferencedContainersContent is now deprecated. Use…
A few people have asked questions about the materials for the lens model I created for my PBR in practice tutorial so here is the TB2 scene and textures for both metalness and specular workflow: https://dl.dropboxusercontent.com/u/499159/lenscontent.zip Feel free to use this for educational purposes, as it was created for…
I have been back in marvellous designer to improve the clothes, here is the result(resolution is still a bit low): and the pattern: https://dl.dropboxusercontent.com/u/49841206/polycount/pattern.PNG
Just so it doesn't get lost in the press release, though it's pretty important to note. Given the expanded DLC plan, the price of the season pass will increase from the current $29.99 to $49.99 USD (£24.99 to £39.99 GBP; $49.95 to $79.95 AUD) on March 1, 2016