Thanks man, thats pretty awesome. but it brings me back to the reasons for the smaller modules... ATM the modules used for the actual building its self are all on a 248 sheet (i know its big] but i was curious as to how peoiple use texture sheets with the bigger modules, is it common practice to make a module or 2 witht…
Check your Gamma settings in your normal map texture window. ( I presume you are using 3ds max and a directx shader to display the normal map ? ) Select the texture, as if you were to replace it , and then if you use the third option down, and set Override to 2.2 Your normal map display error should go away ( and your…
Google? http://www.polycount.com/forum/showthread.php?t=67052 http://www.polycount.com/forum/showpost.php?p=1128223&postcount=3 anyway I asked google and it got me this: http://spritesheetpacker.codeplex.com/ http://phelios.net/supersprites.html http://www.scriptspot.com/3ds-max/sprite-render-script glueIt seems to be down…
I'm content with what I have. Quad-core, 8GB ram, GTX 280. My dream is that developers get off their ass and start supporting CUDA full force. I have to imagine the upcoming era of GPGPU stuff is going to eat into intel & amd's bottom line...at least the cpu division. Won't be much of a need to upgrade anymore. Octo-core…
I'm trying to get a bit more speed out of my computer without too much investment and thought I would get more then my 2 GB ram. My problem is that I can't quite figure out what they mean about the max ram for the motherboard. Its either that it can only have 2 gb ram or 2gb ram in each of the two slots. Wlso what kind of…
Hi guys!! I've made this character just for my portfolio and would appreciate some criticism. It has ~24k Faces (spear included). Maybe you have some advice for rendering hair...? As you can see the outcome is not the best. I've got some alpha channel outlines. What shader do you recommend for hair like this? (I am using…
And this month we get the smaller number of votes, 1300 i see some guys polycount guys loosing the interest, should we do this next month and have a break on next one? btw the winners Invoker 222 votes Kunkka 171 votes Tidehunter 135 votes Morphing 132 votes Natures Prophet 100 votes i really like the suggestion to change…
Each display needs its own calibration. Even if you have identical brand displays, often they were created with different internal components which can affect calibration. Photoshop should be setup to use sRGB, and Gray should be set to Gray Gamma 2.2. See [PBR] Physically Based Rendering Bible Yes, embed color profiles.…
if you can afford $40 more, I'd REALLY recommend a saving for a nice IPS monitor (dell has some of the best monitors) http://accessories.us.dell.com/sna/productdetail.aspx?c=us&l=en&s=dhs&cs=19&sku=320-9271 Don't trust the price on that page, its actually $40 off right now, so its $240…
Fred2303 2.2 set in Preferences->Gamma and LUT. Though for Normal maps you should manually set 1.0 gamma when opening texture file (it has nothing to with Quixel textures:…