Hi! I installed the Quixel Suite 2.3.1 trial tonight to see if it would work on my system and with models created for Poser, but I'm having trouble with getting it to work correctly. I'm following along with the video posted on Youtube, DDO Painter for Beginners: Azog Breakdown and I have downloaded the assets and I'm…
Hey guys, I have a serious question that I need answering. So I'm a 3rd year student in a Game Development program and I am looking to be a level designer once I'm out of school. I am currently brainstorming for my final BIG project, and am getting a little lost. I thought it would be best if I just came here and asked the…
When i first started learning 3D I had bought a program called Silo3d for about $100 and it was just a subdivision modeler with some other features (i think unwrapping if i remember) and it was so fun to use. But as I got better i wanted something where i can play around with other stuff to experiment like…
Hi, This will probably sound pretty naive, but I'd like to make really nice renders as effectively (as opposed to as simply) as possible, and am wondering what program is best suited to me. I do (as a complete amateur) high poly hard-surface modeling in 3Ds max, with the intention of making very nice static renders. I'm…
Hey all! I am a struggling 3d student, on my second year of studying 3d for game art, and I find myself in need of some technical feedback/advice. About a month ago I started work on what would be my second game character ever, and I have now gotten to the texturing process, and am starting be unsure of what exactly I am…
Actually you are ahead of the curve knowing how to draw and already knowing how human body looks like is big advantage .The thing you have to do change the way you think covert 2d shape to 3d form its the same as shading your drawing or explaining surface form of what you drawing I dont see why you think your pc wont work…
@musashidan Yep I'm Etienne (not Joe ;) Even if I like that name too) and to be honest I can't make you love or not this software, I can just say that as a past user of 3dsMax/maya for rigging/skinning/animation Akeytsu felt more intuitive and powerful to me, especially when it comes to make games. Star Wars - Redemption…
Dimfist: Compared to the concept, the scale/proportion of her face looks right to me. I'll take another look when I combine tools. thepapercut: Neither actually. I'm using 100% Blender. I have access to both, but ZBrush's UI makes me want to hurt things (and crashes all the time because of reasons). I still have a student…
Right now the larger shapes of your design are letting you down. No matter what medium and small shapes you add, it will feel off and hard to read. Use the ideas of the functionality of the pieces to set up the skeleton of the design. Consider using the locations of joints as visual focal points. Think about scale, and…
Sure glad i could help out a bit, also nice for me to think about this stuff a bit, tend to forget how important basics are. Also realized my reply was kind of rushed and bullet point style. If you want to learn more about composition a good method is trying to analyze paintings and drawings/photographs. if you get some…