Hi crossroads 2020, Before you dive into programming, the big two, Unity and Unreal, have visual scripting available. In Unreal it is Blueprints. And for Unity a not this expensive addon exists. Playmaker. You can come pretty far with those two solutions without to write a single line of code. So the first decision that…
Excellent response @kanga , and I totally agree with your points
regarding using the right approach for the model, this door could just as easy be
created in a standard modelling program. Thank you for sharing your work on this thread, very cool!
and your message made me question my approach to making tutorials. I have…
Rarely. QA is gonna not respect your art making time most likely. Best I've heard is a friend of mine from church who nabbed a front desk job with Cloud Imperium, but that's mostly because she already had barista experience. You're better suited looking for work that will protect your art making time. Whatt that is varies.…
Just to throw in the other side of the opinions. Its an extremely competitive industry and attracts a lot of people into it, but if you commit and are passionate about what you do. But ultimately, good at what you have chosen to do. I believe you can do very well for yourself. Starting salary in games is pretty bad, but…
Hey, thnx for the replies So there may be some more explaining to do, What i'm trying to achieve > Make high and low in maya and do the materials in SubstancePainter, so i wanted to bake all of the needed maps in SP (including normal) and present it in marmoset, all of the programs use different tangent space BUT they do…
Portfolio/sketches as your splash page seems redundant. Just make everything go to your portfolio. Your sketches seems like the sketches page are ZBrush sketches (assuming speedsculpts?) so just put those at the bottom of your portfolio page or leave them in a blog or off until you finish them. Otherwise there's a lot of…
You can't run a real time viewport using MentalRay only DirectX. You can capture viewport animation by going Animation > Make Preview. Make sure the viewport is maximized and that you're output settings are set high enough. You can also get some funky lighting errors when switching back and forth between MR and scanline…
Did you build this yourself or make this from a template. The WordPress favicon would suggest the latter. The header shouldn't take an entire screen, that's like... 2004 for a branded company highlighting their newest product. You should shrink it to a normal banner dimensions (can't remember off hand, Google it) and by…
I should update more regularly, but a week after the previous post I did the following. Every model I have made has had at least three iterations, and my textures have had two. My textures will be finished after I improve them with Substance Painter. So far I have created the base texture for about six models: walls,…
thanks for the feedback as for the the style, it started from a realistic point of view, but changed over time to suite game play, a modular approach is more realistic however the game play would be fairly limited, and would be going back to the grid placement of old school games. So the idea was to create individual…