A 3d artist can be employed and suck at 2d (you are looking at one). However, I do wish I could draw better so I could more quickly communicate ideas and test out personal projects, etc. If you want to do characters, doing some figure drawing classes will improve your 2d art and improve your character modeling skill…
[ QUOTE ] So where should my polys go in this object? Its stands around 1800 and will lower now that I will just combine the small tubes instead of extruding them. [/ QUOTE ] After comparing your high poly version to the ref photo, I would suggest going crazy insane on the high poly detail. You'll more than likely only use…
Updates Pt 3.... Much of Mokoto’s gear has been assembled with another set of Kit named, specOps. This is a custom kit of mine comprised of all the spec Ops gear I made over the course of Breach and Clear, and Breach and Clear Deadline development. Allot of it is molle based and was modeled to spec in MODO originally. But…
Just because they sold more than the PC, doesn't mean those players don't desire what the PC offers. Many of those sales are driven by the hardware people already had. People have strayed away from a $600 PC upgrade, just so they can play a game. They already have their console. When they promoted the game, what system was…
HELLO! Thanks to everyone for the comments/feedback thus far! Definitely helping me along! I feel like I finally got somewhere decent. I just realized the head flashing a bit as it comes up (darn it!) and the tail could use some work (stupid tails!), but it's generally near the end stages. Definitely will revisit in the…
Harsh reality if you want to hear. Your work shows improvement, yet you really don't demonstrate a large enough body of work. It's too heavy on weighted to marvel characters at the moment and even those are not executed at a quality level to work on those IP. They are at an acceptable PS2 quality level but the industry is…
Hey there deohboeh, thanks. :) Concerning the weapon, I was actually thinking both, and used a similar concept (in a very different way) in the second one. The second concept is the one I think I'm going to try and develop most immediately. I wanted to think of a vehicle that might actually stand some sort of chance in a…
I'd say you're kind of narrowing down your "character art employment potential" to companies that make games with aliens or creatures that need a junior to intermediate profile. Companies looking for a character position all short are already rare so you want to maximize that potential by showing that you can tackle as…
I agree with Rage, as far as femininity you've pretty much opted out on most of the common traits as far as humanity is concerned. Not necessarily a bad thing, but you could further push the envelope by making him male and keeping what feminine traits you do have. It would make him seem "off" based on what our societal…
Thanks guys, and frankly switching from TGE to TSE is the least of our worries. I mean we started looking at battlefield 3 years ago, then promptly changed to UT2k4, which was then going to port to Tribes:Vengeance as part of our original agreement with Sierra/VU, but that didn't work since T:V was changed so much from…