It does look better, I would find a reference of the weapon you would like to replicate. Like these two, personally I like the first one the best. Although the wood you got now looks more like the second one, but you can see the grain flows differently. http://www.thespecialistsltd.com/files/Thompson-M1A1.jpg…
Imho if your just modeling, texturing and rendering then you can't go wrong with modo. It's a great modeler, has a fast renderer and has some decent painting tools. Other applications would be: C4D also has bodypaint built. Lightwave also as a new version which is a complete rewrite of its core coming out in a few months.…
1. Maxscript doesn't call functions from other files like other languages. It evaluates the file and keeps the code in memory for later access. You have to be careful and evaluate code from different files in correct order. The biggest pain of this is that you have to place files in different directories in 3dsmax so it…
Now included with this pack, is another full pack. The complete city pack! You'll get this entire pack alongside the Low Poly Car Pack + Modular Race Track Kit. This new pack will allow you to fully populate massive cities. These assets are meant to be versatile for both webplayer and mobile projects. They could be used…
Thank you Mark! You made some spot on critiques, can't really argue with anything you said so ill just quietly sneak away and make all the changes you suggested haha. this is my uv for the current panels you see. The faces marked "B" are either side or back faces containing only edge baking data. Considering your…
Hey, welcome to the community! Very nice concepts, they look good and mesh well with the character. However, I think there's an issue with the silhouette of the cloak and cape. The base model's head and shoulder items are very tall, swoopy and lead outward from the character. Bringing it down to a hood and cloak is a much…
UE4 Game Jam Winners - a load of swag on the way to level 2 BA students - Tempus Team Aaron Coker Ben Webster Josiah Ward https://youtu.be/7QFwKufIZLU?t=1h8m53s You inhabit a large hourglass, each end of which contains a town. Whilst in either town you should locate and solve puzzles in order to collect crystals. Be sure…
Alright, more progress has been made on my scene. I've managed to work out how to hand paint a stone floor texture through trial and error, created the spice jars, plates and bowls, the box thing on the ceiling and did some sculpting / texturing on the table legs. The floor texture came out great in my opinion however the…
I personally think they are overdone unless you happen to be applying for a job that will specifically will have you doing Sci Fi If the goal of your portfolio is to make an portfolio that sticks out from the rest then your Sci Fi corridor really has to pop out. Alternately if you want to go on in a different route, (if…
Well apparently there's no solution to the bug I described above. I asked on the Zscript Pixologic Forum and I have been told that this is one of the limit of the current Zscripting. :( So the only doable solution is to make a simple button and place it in the interface near the WrapMode slider to be able to tell if is set…