Yeah, the enchanting system is a bit annoying. Seems everytime I get a decent unique/epic drop and I attempt to enchant it to equal the stats of my piece of junk blue piece, the bastards screws up and hands me back a unique/epic piece with no stats. Even worse is when I walk up to him with 20k and attempt to chant…
One thing I would suggest is that the other ones from Doom 1 & 3 all have this epic slabs of flesh effect. Like his head flopped back and waves of flesh rolled out and down his body like sheets of lava. I think he needs more epic fleshrolls. Also, the rocket launcher needs a bit of love. It should look like a Jet engine…
I discovered that religous vehicles can charm epic monsters into following them. Get a few religous vehicles to attack an epic creature since 1 or 2 will get one-shotted by the monster. Eventually the creature will start dancing and musical notes will float around him, then you can make the creature follow your vehicles…
[ QUOTE ] i think i finally know what rim lighting is! but yeah, the graphics are looking great, but the gameplay. no offense to cod fans, but cod 4 looks like another run and shoot game. but then again, only id and epic have ever excited me about FPS games. [/ QUOTE ] since both epic and Id are known to make fps that are…
Warren, It is a shame you use those words to describe the problem of Autodesk not meeting your needs because they are pretty poor taste descriptions of a problem I see differently. I am sure Epic has had its share of customers who were unhappy with what Unreal provided and could call Epic arrogant or complacent, but in…
This sort of thing really wouldn't surprise me. Epic has a pretty strong presence around these parts and there have been strong hints dropped that the contest is going to be very next/current gen. Epic wouldn't be the first company to use PC's contests as a real-life example of their software platform, and it won't be the…
Looked everywhere but here. Don't really need the lighting subdivision now. Thanks that solved my problem. :thumbup: Although I still don't understand why my mesh is set to "0" and the Epic mesh was set to "1" and the significance of that. I notice when I changed mine to 1, changing the lightmap resolution wouldn't change…
The clever folks at Epic have gotten their monthly update to the UDK out the door with a handful of new changes and word that they have been expanding their user forums with new forums to recognize some niche needs of their user base. If you click through, I'll give you a cut and paste of the presser after the jump.…
Hey guys, I started this piece about 2 weeks ago and was hoping for some helpfull feedback :) The scene obviously is part of epic's UDK foliage showcase map which I used to showcase my model as it fits in quite nicely. (thank you epic!) The model specs: Low: 9500 Polygons High: 2.500.000 Polygons (used for normalsmap)…
I am looking to work on an environment for my own personal portfolio and by my estimates it will be a couple of months work of work. I have never done anything as ambitious or as tim intensive on my own so i was wondering if i could get some feed back on how i am planning out the project and the work flow i intend to take.…