Recently bought GTAIV for the PC (ive had it for the xbox) and have become sort of motivated to model some cars, but my first few attempts failed because of little mesh errors in shading because of my topology and little bumps in the mesh. I downloaded some mod tools to view the models of some of gta's cars to see some…
Hey guys, I've seen a few vehicles being modeled on here so I'm guessing there's some sim/racing fans here? I work on the vehicle art team at Slightly Mad Studios on Project Cars. After lots of hard work and a few delays we're releasing our game today on PC. XboxOne and PS4 in a few days. I'm feeling pretty proud of what…
Hello there! Been trying to find a game that has my in real life project car (1955 210 chevrolet wagon) because I want to have a 3D illustration so I can experiment with different looks to see what I would like the final product to be like. I'm new here and have no idea what pricing is like for something like this but I am…
Quality sample projects can be found on Fab, for example https://www.fab.com/category/tutorials-examples/tools--unreal-engine https://www.fab.com/category/3d-model/buildings-architecture?is_free=1&technical_features=modular
This was a car game that I had done with Ultra Dynamic industries as lead game designer. I had done the 3d environmental art, game play mechanics, and a bit of the voice acting for the car game. The game in question was meant for IOS development, and had you running over as many pedestrians as you could before time ran…
I've got a bunch of models that come from a CAD program. I need to make them workable, so I can sculpt on them and add more detail. The meshes look like this: Note how they are separate elements. I can weld all the vertices and get one solid element, but the mesh flow is still awful. I don't have a lot of experience with…
I can make a character in 3d but I cant draw it that well. I started 3d before any interest in 2d. Only then I realized how 2d can actually help me with my character making. My biggest problem with 2d is the perspective and although I am aware of the theory but I just cant make it as perfect as it should be. This problem…
Here's my first update! Originally I was planning on trying one of the props, but since this stylised scene is made of simple repetitive shapes and textures I decided I could bash it out pretty quickly. So far I've blocked out the scene using Maya and Unreal Engine, and added some base materials and lighting. It was…
Hi Polycounters, I'm working on car interactive in Ue4 Forza Horizon 3 is awesome I have created a quick environment to illustrate my car I finished my intership in Genty Automobile as Cg Artist I Worked on rendering his concept with Keyshot The concept of Car was created by Genty Automobile With Alias In Ue4 I have…