Saw this on blues. http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=17487&accountno=101 Check it out. to Whoever applies and gets interviewed, don't be scared to demand premium for your skillz :thumbup: :poly124:
http://blogs.nvidia.com/blog/2013/10/18/shadowplay/ This looks like a great way to record video to showcase your environment art if you have a 600 or 700 series gpu.
I want to get better at hand painting characters so i decided to paint some pokemon. Tell me what you think and critique is always welcome. #001 Bulbasaur
i've got a 60g vertex 3 and the biggest space saving i've done was remove the hybernate mode (if your on win7) that saved me about 9gb, and also reducing my virtual memory if you have sufficient ram
There are no downloadable demos for these programs. You have to sign up your studio for an eval. The full price can be upwards of $60K per software. Unity has Mecanim which is a light Morpheme. But Euphoria's dynamic motion is the real magic.
Oh yeah I see, well you're not going to get E-IPS or H/S/etc in a monitor south of $600(unless its a 20 or possibly 22"), and even e-IPS is significantly better than TN.
(60k is still often a low value for polypaint :P) As for merging, make sure you have the tool:subtool:uv option toggled on before you merge. Afterwards you might have to turn the texture back on on the new resulting mesh
i saw that guy, most other people i see on here usually ask $550 or 600, i guess I'll'll drop him a line and see if he'll be ok with that. Thanks for the heads up! Its greatly appreciated!
Flashing one's dvd-drives CAN be a very bad idea, unless you've got 101% control of the situation... That said, I flashed mine some 5 months ago to accomodate my purchase of Cowboy Bebop: The Movie!
I have the same setup, and I have to constantly press "Control +R" to toggle the ruler on and off to temporarily fix the lag. Works for a good minute or so before toggling it again. The perfect solution for a $600+ piece of software.