I'll meet you... in the great scandinavian - australian war of 2019! We want your koalas and kangaroo's! Other than that, it's a bit to far. Always wanted to go to australia to work though... but then you pooped all over your studios :(
Had the pleasure of working on character textures and variations for Immortals: Fenyx Rising in 2019. Here's my first set of renders, Horses! Artstation Link: https://www.artstation.com/artwork/Vg3koN
A Character I did as a part of a upcoming movie project for my last employer as a character artist. I thank all who contributed to this and wish them well for the future. Polycount: 21K Copyright: Wama Studios Private Limited.
http://yomogi.sakura.ne.jp/~si/SolidImage/index_e.shtml (third one down) Dunno why but lately that's the "coffee break" game I'm playing. Personal Highscore: 412520, Lv.66, Eaten:209 Disabling motion blur for projectiles helps a lot.
Havnt used one of the big farms. Only Vray cloud. But here is an interesting article. https://beforesandafters.com/2019/11/12/getting-your-head-around-rendering-in-the-cloud/
3d Character Artist looking for work. Please contact me if you are interested. Additional Axis Football 2019 Player Model with new head and arms, skin and jersey variations.
Agree, looks like a series of pre-cut/pre-damaged parts, and they swap in the ones they need at any given time. https://www.youtube.com/watch?v=4gGzddUro1s&t=210
this one does that if you just assign shortcuts to less subd , more , etc . i use it all the time ;) http://www.polycount.com/forum/showpost.php?p=970153&postcount=119
ActiveShade is probably the closest thing. http://download.autodesk.com/us/3dsmax/2012help/index.html?url=files/GUID-6430FB35-2232-4451-945A-C1EBD708024-2189.htm,topicNumber=d28e425724