Sorry you are having so many limitation problems. Have you considered running as a standalone from within ZB? The Zscenemanager runs that way. Maybe you could get in contact with the creator. http://www.zbrushcentral.com/showthread.php?198711-ZSceneManager-plugin-(SubTools-folders)
To build off of this... The 2 unfinished high poly models are nice but are technically unfinished and nothing in your portfolio tells me you know how to create low poly models, unwrap or use materials wisely. So there is an information gap that leaves questions. The environment is not really up to industry standards. It…
Thanks for the feedback guys. I'll take those points on board and adjust my scale and so on. It was like 3am when i blocked in the church (bad idea) but having been up for a few hours, i can tell that the scale is horribly wrong particularly on the church. I've built everything around my general height, as an estimate…
WTF!!!!???? Shipment 1 of 1 Not yet shipped Delivery Estimate:November 29, 2010 - December 1, 2010 [ame="https://www.amazon.com/gp/product/1926778103/ref=oss_product"]The Art of Darksiders [/ame]Vigil Games, et al Sold by: Amazon.com, LLC
I resisted getting a retopology tool for awhile, but Topogun 2 swayed me. It's a great piece of software, and it's so much easier than trying to retopologize in Max, imo. Check out this video: http://vimeo.com/19665151
[ame=http://www.amazon.com/Framed-Ink-Drawing-Composition-Storytellers/dp/1933492953/ref=sr_1_1?s=books&ie=UTF8&qid=1328581989&sr=1-1]Framed in Ink[/ame]
At Playful we are building a VR game with Oculus. Before we ended up with our current art style we tried a slew of different art styles. I've developed on DK1, HDKit, Chrystal Cove and DK2 ( and others :) ) The biggest challenges are mipping and aliasing. The screen is just inches from your eyes and each camera alias and…
3DCoat can be a good solution for painting stylized textures. You could also give a look into Affinity Photo. https://vimeo.com/194672406 I use Affinity Photo to quickly turn Vectorshapes, Brush strokes or Text on curves into Normal/Height maps for further usage in Substance Painter.
199 Vaughan in 60 Second
videos and a Stitch is one! Watch the full
collection here: https://www.youtube.com/watch?v=VokVJtlFk4s&list=PLv8HciXoFYX8CReKE9NKoyiw-UVrc3SPy