NVIDIA has a new version of their GPU vidcap software, with their Geforce Game Ready Driver. Except... the videos are captured at 20GBPS instead of 20mbps! So here's what a vidcap looks like with a driving game (Watch Dogs 2) Kind of interesting, in it's own way, if you like that sort of thing lol
This is a thing I started sketching a while ago, it's been a sort of go to project to open up and push some polygons around when I don't want to deal with my "main" projects. It's a redesign of Corporal Hart from timesplitters 2 in a more modern / realistic style. I don't really do a lot of sci fi so this is a fun change…
There was a post about this before. You could either just get used to pressing Q,W or something instead, or make a small script that does that and assign it to the W key.
I'm a low poly modeler/animator. I mainly work in the Half-Life style, mostly creating weapons and hand models, but I can do other things as well. If you're need a commission contact me. Discord: ryder_joestar Models Portfolio: Example of animations: https://youtu.be/GkK0k8RV1OA?si=DfMXVy2vfrADd1s7…
w o w. agree with what everyone has said. beautiful work- those curves on the robe you have on the bottom work extremely well at giving her flow. great design and great sculpting :smile:
Thanks for the update, nice work on the new foot. I can see how ai-gen tools can be attractive for the gee-whiz factor, how much it just goes ahead and fills in all the details automatically. But it’s unfortunately a very problematic process, encumbered by deep issues with morality. These models are trained on vast scraped…
This is great, love the lighting! The biggest problem for me is that the effects are overpowering everything else, so I can’t really focus on anything but the sparks. And the spinning camera makes it harder on top. I would suggest toning those both way down. The materials have a nice amount of grunge, but I can’t tell if…