Far be it from me to question the ninja guy, but I think If I was going to put on a powerarmour breastplate with full head piece I might consider wearing some shoes too. If nothing else it'd stop me from stepping on broken glass and caltrops that I can't see because of the reduced visibility caused by the dark visor.
so I'm having this problem in maya no matter what it is, when i'm looking at something in the high quality rendering view. i keep getting these black lines all over the models. Anyone know how I can fix this issue? here's an example of what i'm talking about. Thanks, Mike.
You might re-read the part about tileable texture (and normal) and using vertex painted values to alter them to your needs.. There was also some version of not mixing RGBA but also using "steps" on the values.. I think this was about the Assasin's Creed environment .. sadly not anymore in the wiki.. ..after "some hours"..…
Life has stopped pummelling me long enough for me to do some more workshop stuff. Here's an updated wyrmeleon hatchling, not final by any means but it's something. TVidotto and I thought that the last version looked a little bit too plain so I took it back a step to try and correct that. Now to work on something else for a…
I have seperated this to a new Post since I am not realy sure if it is against the Forum rules to post questions in the challenge thread - I haven´t found any rule against it - if it is the case I apologise and would ask a Moderator to move it in the right area. I thought it might be the right place to post the question…
A lot has happened since graduation! And I wanted to start sharing the 3D work I manage to squeeze in during the busy work week. So this will be a place to keep track of personal projects and hopefully get some advice/crit along the way. Always striving to improve! Something I've found to be quick and fun with satisfying…
Whenever I send something from Maya, Zbrush tends to loop through all subtools(Not sure why) before placing the actual mesh. Sometimes if you have alot of subtools it can take a while.
Awesome work so far! I also agree with Lyte. The steps are too high in density for what it is. If you were to show the overall wireframe for a breakdown shot, everyone's eyes will go directly to those steps and wonder why they have so many loops. Those steps can be flat faces with just beveled edges. You will get basically…
True enough. I'd rather live on majorstuen tho, if i could afford it. And beer in norway is super expensive anywhere, so once you step into norwegian territory you kind of stop caring. :P I've never seen any violence in oslo actually, exept druggie scuffling.. Out in the countryside on the other hand.. thats where the…
things you can do (have soon lunch, can take it further then), hit F11 (will open the maxscript listener), somewhere in the menu there should be a turn macro recording 'on' switch. Witch will start recording your steps you do in the max interface (well most of them). Just do the described steps you just wrote and have it…