Thanks for the comments guys. So I changed the almsot the whole system to fit in my budget, as well as be more balanced. CPU: AMD - Phenom X4 9850 Quad-core 2.50GHz Mobo: ASUS - M3N78-VM RAM: 2 Gbs. I'll shove more in it with the first opportunity HD: it's the same. I'm not really worried about not having enough space as I…
So I originally started this for the VG Remix contest but with weddings and other shinanigas I didnt even come close to finishing ha. So I decieded to create a thread here to force me to finish it because I was liking where it was going. So its Outset Island from Wind Waker done in the style of 22cans kickstarter game…
This time, more armor element iterations. Big questions like "How much Blood Elf design do I incorporate? How much of Pandaren? How much Engineering design do I add? Do I keep this all unified, or a conglomerate?" That fourth idea I took a crack at for posterity, though to be honest, I'm definitely not feeling it. Reduced…
My thoughts: 1. win XP 32 is almost dead(near complete EoL). On the other hand it cannot support more than 3,5Gb of RAM(with dirty tricks). x64 is superior in all the aspects. Vista also offers DX10 and video memory virtualization(which is VERY important when dealing with big meshes... and xp64 cannot do this). Some shops…
over on 3dbuzz.com they have a vtm covering snapping thoroughly...well thorough enough, it only takes 5 mintues to get the hang of it. Actually I cant seem to find it on 3d buzz anymore. Let me know if u really want it and I can ftp it to u or something. Anyway, Snapping. you can snap to dang near anything in maya. nurbs…
I've run 3DS Max on a BootCamp setup (XP then 7) for like 3 years or so now and it's fine, just as stable as on Windows (effectively because Windows on a BootCamp partition is no different to Windows on a PC), but I've never tried it under virtualisation. I wouldn't expect much out of it under a VM though, anything taxing…
Pliang: I have no intentions of posting flats for this stuff honestly--like i said before, I dont wanna have to go through vg to get ok'd to post their assets. There's an example of how large they are at maximum in game. I actually did all of the units on the screen there too. Havent really figured out how best to render t…
I don't think the track will be in the watch. They could track him other ways if they wanted. I do think the end scene was symbolic of his time running out though. I really didn't care for this episode. The only crazy part was Skyler and Walt's argument. I thought the opening sequence (with the cars) was a bit odd too. I…
My interview at Mythic, a big studio, consisted of an interview with the Art Director, Lead Environment Artist, Hiring Manager and Tracy Hunt (he was the official/unofficial art lead for the scenario team). I've interviewed at a few studios ranging from 30-80 people and typically I ended up meeting with the whole art staff…
[ QUOTE ] Not to mention that recreating Q3 content is still illegal. [/ QUOTE ] How so? Doing from scratch with different art concepts, and on a new license? It isn't illegal. If you think it is, you might as well hate Open Quartz and FreeDOOM to death. Remember that Q3A's source code (engine and VM) is going GPL someday…