6_Baking of
Mini One First car Hi
3DModelers, Today I
come back to show you the result of baking from Highpoly to Lowpoly model by
getting normal and ambient occlusion map in Substance Painter. An
important thing was to delete the repeated pieces in order to avoid error and
warnings in Substance. Also I baked in different…
Hey guys, I asked this in the Answer Hub but I didn't get much help so I thought i'd try here. I have a small scene that i'm working on and everything seems fine except for a few of my smaller meshes that don't seem to be casting shadows. I have some paper and post it notes stuck to a wall, a dirty cloth and beer bottles,…
I'm totally into car (rendering :D ) I like the car design, it could be a real one :) the glass seems to be very wrong, e.g. in this shot: http://i.imgur.com/LSaGL7J.png the side-window that is facing the camera filters a lot of the interior, while the front window is nearly completely transparent. It should actually be…
Hello, I am Long and i from VietNam .This is the first time i post a topic, and this is a wip that i doing to partipate in 11th car render challenge. i mostly work in Maya and 3ds Max, but this time i use blender to do this. Let see how it will go! work: ref:
Post: Hello! I’m working on Pokémon Lunacore, a fan-made Pokémon MMO set in a unique region inspired by California. The game features an original story where Team Midnight captures a corrupted Victini, a Dark/Electric-type Pokémon, to experiment on it. The experiment goes wrong, putting Victini into a deep slumber.…
So much has happened this week in and around our community and if you've been living under a rock or just twiddling your thumbs waiting for it to rain skittles, then this re-cap is for you! The week kicked off with a bang with the long awaited launch of the new Polycount. Not only did our members get treated with a new…
Yea, I agree over the schrodingers cat side. nobody can guarantee the outcome without the act taking place, without opening the box to see if the cats still alive, but I thought it common sense in this case. If people get it for free and hand it out to friends for nothing then they arent going to the cinema are they?…
Hello, I am an indie game developer working on a first-person 3D narrative game (mid-poly, atmospheric/stylized — not photorealistic) built in Unity 6 URP. The game spans five distinct environments ranging from warm domestic interiors to cold institutional facilities to overcast outdoor settings. The same room geometry is…
Looking for a freelance artist to create several low poly car models and textures. Specifically street racing cars. The newly created models will need to match our existing car models in terms of style and detail. We'll provide references of the new cars that need to be created. Shading needs to be done through the texture…
Recently bought GTAIV for the PC (ive had it for the xbox) and have become sort of motivated to model some cars, but my first few attempts failed because of little mesh errors in shading because of my topology and little bumps in the mesh. I downloaded some mod tools to view the models of some of gta's cars to see some…