Share one embed of what you're working on, and give us a link to your own Topic to see more! Keep it under 1mb please. If you post big images, or multiples, we're going to delete/replace. Why? See WAYWO Usage Past WAYWO…
I just remember that I've never posted these old works (for Telltale, Microsoft, Gamevil, etc.) despite games released years ago, so I will post a few of them that I could collect screenshots from the net. [2017] KREE male armor that I've done at Virtuos-Sparx for Telltale Games. Sculpted everything except helmet and…
That's what everyone is thinking. They suspect the note didn't say what they said it said. After all, if Jacob is dead, why would the Lazarus pool work? So perhaps their intent was to drown him in order to give Jacob a vessel to possess. *edit* Someone posted an interesting theory of a timeline with a single loop. I…
Hi! Does Mesh > Triangulate with the face component selected do what you need? (https://help.autodesk.com/view/MAYAUL/2023/ENU/?guid=GUID-46439E7A-3FD0-460B-93FC-23917179D101) Perhaps the Connect tool does what you want: https://help.autodesk.com/view/MAYAUL/2023/ENU/?guid=GUID-86D1DC81-4016-4508-9AAF-956D9F8DF6A4
I am truly a beginner. I'm trying to get a hold of the workflows for creating models and environments For this one I want to use decals for all the details on the model, I think the best way to do this is with a decal atlas. The original concept is by Max Margarit:…
Final Result: ____________________________________________ Hello dear polygonians! "The Ancient Ruins of Khala" is an environment piece I will be creating in the upcoming months, based in an awesome piece of art by the super talented Sergei Sarichev (more from Sergei: www.artstation.com/artist/sarichev). The chosen artwork…
Hello all. I'd like to introduce my sctript, called Anim Manager. [ame] https://www.youtube.com/watch?v=wSPcah6ohn8[/ame] You can buy it for 6$ here - https://gumroad.com/l/HXwqV This script pack for Maya 2016/2015/2014 will help you to improve your animating productivity in next fields: * timeline management and…
Hi Danny, thanks for your help. Are you referring to on export from MD or on import into Maya? I'm using Maya 2018 and I'm checking the documentation and I find there's an option to set 'Units' to 'Automatic' but I can't find the 'Advanced Options' menu (seems to be a 2016 feature? I could also try exporting as .FBX from…
I AM NOT DEAD YAY! So where were we. Phase 006: Retopopo: Topology is one of those things that tend to be a fine balance of what looks good vs what works good. After studying topology, I came to the conclusion that it all depends on your rigger and animator. I was unsure what pose I wanted and tried to plan it out ahead of…