Autodesk 3ds Max 2008 I've had this issue forever and it drives me insane. When in Unwrap UVW mode, you can press the number hotkey to enter sub-object mode (vertex, edge, polygon, etc...) Pressing the same button again will exit you out of sub-object mode. This drives me absolutely bat shit crazy when working. I'm usually…
Hi guys, I'm a student Video Game Design at Digital Arts and Entertainment (in Kortrijk, Belgium). For my graduation project, I'm developing a tool to blend static meshes with the environment. I basically want to remove the harsh seam that you see when a static mesh intersects with a landscape actor. Some examples of…
Heyo Me again, So @malcolm was wanting some Normal Map related scripts and I made some. Since there was more than 1 or 2 and they can all kind of come in handy I bundled them into an extension. Currently it is available for CS6 and CC (14/15 known to work so far) Feature Run down so far is 8 buttons that do the following:…
I realise this is an art-centric website but I am posting this here in the hopes that you or someone you know is a good fit for this position. Employment type: Full-time Experience: Mid-Senior level Job function: Design Job description Frictional Games, the creators of Amnesia, SOMA and Penumbra, are looking for a gameplay…
Automaton is looking for a talented Concept Artist to join our core creative team. Through your concepts you will be defining the mood and tone of current and future games developed by the studio. We are looking for individuals with a healthy disregard for constraints and who aren't afraid to experiment with the new and up…
So I am running in to some frustrating blocks with UV mapping in Maya LT 2015. I am a subscriber to Digital Tutors and I am learning Maya LT (decided to roll with the big guys :P). I have been using 3D - Coat for most of my modelling and everything I have learnt has come from that program. So when I decided to start with…
Thank you very much dude ! that's a great shout, I'll scour the net to see if I find anything similar. If not, Blender will probably have a plugin like this, just need to bite the bullet and finally learn the key bindings for it haha I tried something similar with Maya's Duplicate Special which instances your meshes, but…
Nice furniture renders dude :) I can see a bunch of areas where you could improve, but honestly just keep making more art and pushing yourself, you'll end up improving a ton. I'd say remove the Space Marine and the Scifi room. The texturing on the Streets of Amsterdam isn't really up to par, but I'd honestly just move…
Thanks for the feedback last week Odow. I spent a few days trying to improve the carpet, I'm still not sure about it but I think a detail normal will help. Unfortunately there was no way I could find to add one to the substance and have it show in Toolbag, maybe UE4 will make it possible. I also ran into an issue with my…
I don't really understand the whole "modding is not a job" thing. Why couldn't it be ? Wacky free mods (anything from joke models to ripped models ported over) can very well coexist with well crafted original content released for free or for a fee. Valve certainly made many mistakes in this early attempt and it is…