It worked well, might want to add in some ambient sound, give it a more creepy feel. (Add some text saying that you can right-click for fullscreen) Personally I walked through it in one go, but it felt accidental when I found the suitcase and the correct door. Other than it feeling a bit repetitive (decals and some…
Thanks again for the feedback,last night i began with this little(huge) project, Im going to construct all of the low poly environments first then do the highs. I think it will be more beneficial to see all of the lows in the UDK and see how they all work as a whole and when i am satisfied ill begin making highs then…
I have a framed signed print from Ralph McQuarrie in my front room, which I pass every time I leave the house. It reminds me of the inspirational leap he made back in '75/'76 compared to what else was around at the time. As far as concept art as art goes, I would agree with Gauss that it's purpose is to inform and instruct…
awesome! I'm a little disappointed they didn't take much artistic license with it, it is very much Goldeneye and not so much source. I personally would like to see them keep the same lvl pacing and structure but source it up a few more notches with some great looking props, detailed textures, texture decals, and just do a…
I've been doing it for years... Hate it. Can't stand it. I'll be playing a game and then bam, "What were they THINKING?". Bioshock 2 is the most resent. They use a lot of pre made map objects, such as dirt piles of rubble etc, that are made to fit a flat plane, but in some cases these are turned 45 degrees and placed on a…
Some small updates. Lighting and textures are still very much placeholder. I'll likely be reworking the 'rib' supports to be a little more interesting (and the size of the bolts), as well as adding a lot more clutter to the desk. The chair needs some more work, too, as does the desk. I'm also not happy with the base metal…
i dont see what in hell people are complaining about when it comes to game prices.. considering inflation and howmuch everything else in the world had almost doubled in price since the 80s, its reassuring to know games are almost the same price.. i remember shelling out 50 bucks for battletoads when it came out on nes..…
Hey StrangeFate that is some really nice work on the buildings. As others have stated the last image is looking the best. It has lots of colors and the normal and bump maps are standing out the most. I especialy like the huge cracks on the walls. Also the arhitecture is nice. To bad the balconys dont have more polys. Some…
Hi Polycount, I'm a freelance artist and recently I've been given two art tests. Both are unpaid and both expect couple of days to complete. One demands 2 days of my working days and another is 5 days. The brief of the 2 day asks for game assets, character design AND UI design. The 5 day test stipulates that I'm not even…
Hello , I recently started to try out After effects and I ws making a Sort of Fog tutorial ... this one in prticular ... Tough To vary it I have delayed the entrance into play of the Adjoustement layer to colorize the fog and Also done so that the fog starts little from the bottom to grow up to the full fo type as in the…