There's a serious vacuum of 2d buzz in p&p despite it being host to a bunch of badass artists. So this is a thread, primarily, for the 2d guys, but no experience is required. There's no competition, just a broad theme for us all to work on and share. We all work on our own stuff in school or work and our own threads, so…
Hey Anarcy! For someone starting out, this is looking pretty good - Bounds above where I was when I started. Just a couple suggestions to help push things further: I like the idea that you're trying to get across in this first environment, though I feel there's a few things you could do to make it feel more alive. A good…
Yea, I figured I might be overshooting what an art lead should do, that's why I was looking for a little clarification, so if what you're saying is right it would definitely be an issue like someone else pointed out in the thread of him being sandwiched between multiple levels of leadership where it's easy for him to look…
The fairest way of doing this data is to ask the graduates themselves, here is a thread on our UH student forum. If you don't trust me ask any of our alumni if the list is true and what they think of the course :) now where is my flogging whip http://3dhit.co.uk/index.php?showtopic=14971&st=0 Also just to add, we are not…
I had a wisdom tooth nightmare during a business trip not so long ago. I was in Singapore in January and an impacted wisdom tooth that I had in my mouth started hurting, I started taking ibuprofen to help with the pain but it just got worse and worse, two days later I had to go to Hanoi and I passed out on the plane from…
Its generally called "gray boxing", everything gets a mostly flat color and things are very blocky, just enough detail to describe what they are. In a way, its like making the entire thing out of collision meshes and leaving out 90% of the visual detail. Well... I think you might be biting off quite a bit. For the sake of…
Sage: If you drag down the top header, you get the settings window. Under View & Controls you can set selection to the left mouse button. I'd disagree with you there - the loss of the useless Face mode, the addition of Align Auto, the easification of Merge back in the day, all those smell like the developers using their…
The Project Malaise (working title) is s sci-fi survival game inspired by old-school movies such as Alien and Pitch Black, where few survivors find themselves in an alien environment facing an unknown sentient threat. The game is done in a slightly retro-futuristic look, attempting to capture the clunky sci-fi tech of the…
Hello fellow Polycounters, My name is Jason Stokes and I've been lurking around here for years. I wanted to share some of the work I've done on GuildWars 2 and also explain some of the process. I love the community here and I've learned quite a bit over the years so I figured I should probably start contributing :) I was…
Umm yes. the performance benefit is practical when I say ahhhh after hitting the button. That I am satisfied is the only measure of practicality. Can u prove me wrong? no. A 2600k renders a cinebench of 7 increased threads and the overclock room of an extreme processor like the i7-990x allows it to render 24/7 ( quietly at…