as i've been asked to show my slate settings on the left the art dock which can be found here http://illustration.org/archives/667 but anyways here are all my settings just copy the stuff where i say and it should work http://airborn-studios.com/nonpublic/Steffen/slate/AutoHotkey.rar unpack to C:\Program Files (x86)\ then…
Here is a thread which explains various ways of doing this and the pro's and con's of each http://boards.polycount.net/showthread.php?t=66625 From that thread, seems the best bet is to use crazybump to overlay various normal maps
[ QUOTE ] At my current job, I expect to get one single copy of Hellgate ... but fortunately my contract also states that I get 666 unborn souls, pure and innocent, to do with as I please. That's pretty cool. [/ QUOTE ] Unless you're not in-house, we're studio neighbors. If not... well then let's never speak of this again.…
I did this for my 3D character modeling homework. Such a pain to piece together. Mudbox was awesome though for both sculpting and handpainting. Character: 5,694 polys Fish: 2,725 polys Fishing Rod: 661 polys 3D turnaround video: [ame] http://www.youtube.com/watch?v=UnTltNSn83Q&fmt=22[/ame]
OK, so just went ahead and started the retopo process. About done with the body. still need to put his belt buckle, pouch, and maybe even the belt on him. At 6673 tris currently. Trying to keep the entire model under 10k. So i have about 3k tris to play with for the weapons. what do you guys think so far? New question. Not…
gile does the job for lazy ass lightmappers it works almost the same like in 3ds mith autounwrap ans stuff but scene based, i think its freeware now http://www.frecle.net/index.php?show=§ion=giles&sub=download edit; http://www.frecle.net/forum/viewtopic.php?t=665 here is a turoial for gile (it seems this tutorial is…
overall i like the idea. are you going to use an alpha channel on the wings. its my opinion that you should to give the feathers more definition from eachother without looking like one mass. Here is an example of a model i did this too. http://img498.imageshack.us/img498/6609/gothpose21fk.jpg hope that helps
No, it's not. Most games aren't optimized for SLI yet, so you get only moderate frame rate boosts for the extra money you're spending. Instead of getting two 6600gts in SLI for example, you should get a 7900gt. Check out this page for an example: http://www.tomshardware.com/2005/05/24/vga_charts_vi/page8.html Two 6800gts…
http://boards.polycount.net/showthread.php?t=66952 It's a very nice looking game! Some of the best stuff I've seen :) . I actually bought a ps3 to play this :p . The only thing I don't like too much is their SSAO, looks good sometimes and superweird in other situations. I don't think we'll see good SSAO on current…