SDK Master Thread What this thread's for Over the years the Polycount community has created and released many SDKs for people to practice and enhance their skills through. But they have been spread out, thrown across many threads and posts, making it difficult to know what was available. This thread aims to amass them all…
I teamed up with [HP] for the Game Artist "Scene from a Movie" Competition. We have been working on it since Feb 17th. The scene will be rendered in the Crysis engine. Scene: Exterior of colony LV-426. (Hadleys Hope) modular barrier Colonial Marines APC Utility Vehicle Crane modular walkway Crane Robot North Lock…
Hello , Sorry if I posted this already in the wip thread , but I feel that I need more technical advices and guidance than showing it off in the Wip section ,.... So I hope you won't mind if I post it here instead and I update it here , couse I would really like some technical assistance or guidance to develope my project…
thought this was pretty interesting: http://www.google.co.uk/finance?client=ob&q=NASDAQ:ADSK and some of the stuff linked: http://www.reuters.com/finance/stocks/keyDevelopments?symbol=ADSK.O&rpc=66×tamp=20090521200500…
As part of my development on Super Kart Racing, I'm trying to come up with incentives to draw interest in the game. This character is for sale on Unity's Asset Store. http://u3d.as/content/fat-box-software/low-poly-zombie/42t [ame=" https://www.youtube.com/watch?v=mFNZ6UVF-e8"]Zombie Shuffle in 3DS Max - YouTube[/ame] Want…
I just read/heard up to 350 layoffs at Dreamworks, can we start fixing this industry now please? http://www.hollywoodreporter.com/news/jeffrey-katzenberg-dreamworks-animations-very-424699
Edit: The free Arena Game is out now, give it a try! https://store.steampowered.com/app/984110/SYNTHETIK_Arena/ So I finally got around of making some proper screenshots of the weapons, there are 93 now total which is pretty insane to think about Working on them is really fun because I also do the sounds and the…
Hey, so I discovered this cool japanese site, Waifu2X which is intended to upscale anime images but it works great on anything else. It uses a neural network and the technology is really promising Im working on some showcase stuff but all my weapon sprites are only 425x115 and re-rendering them all would be a huge effort,…
Hmmm....AC Dunno if anyone hasn't seen this, but even if it was just for the wireframe of the city, it would be worth it: http://features.cgsociety.org/story_custom.php?story_id=4292&page=1
A guide discussing UV layout pros and cons, posted recently: http://makehuman.org/node/420 anyone have any thoughts on whether this is about right, or complete falsehood? Feedback appreciated, oskar