Ring and Loop aren't part of the UVW Editor window but the are part of the Selection Parameters rollout and can be used if in the viewport like the normal ring/loop function. The only problem is that if you select an open seam (green line), it won't know which edge on which UV piece you wanted so it selects them both. Easy…
Hi! I do this mostly to chat with Artists and to give back to the community. If you like stylized Artwork, painterly or ZBrush sculpting have a look. Cost is 30$ per hour I don't do hard cutoffs unless there's someone else waiting. Cheers!…
Hey Polycounters, Enjoying max for the most part. I have looked through the documentation and while I can grow select, or even grow or minus along the loop or ring as a whole, I cant unselect specific partial segments??? In maya it's a simple control click one end of the loop or ring, then go to the end of the partial…
Hello, I'm posting here on behalf of the team working on the Multiversus Infinite community mod for the game Multiversus. We are a dedicated and hard working group of programmers and artists who are committed to making the best mod we can and have made significant strides in development towards our goal of 1.0 launch, we…
Making more progress! Started adding decals to the different areas and working on some buildings for the far background, loving how this is looking so far
[Revshare] Recruiting a 3d Animator for a project that will split the revenue equity. Hi everyone, We are a professional team of three senior members, each with more than 10 years of experience. We have been developing our project since November 2025. We know exactly where we are heading and what we aim to achieve.…
Thank you. Max does seem to always have an answer to things. I'm going to think of it as the intermediate edges cause the edges to flow around the object and sucks them in, to suck them out, got to crease those suck edges. But are you saying this only applies with boundry edges? With an offset extrude, the edges seem to…
Hey everyone! Thanks for checking out my post. My name is Arthur, and I’m a 3D Generalist with 4 years of industry experience, currently available for freelance and contract work. I operate as an individual sole proprietor, managing a fully licensed 3D business based in Brazil. This means I am fully equipped and…