Specular is actually just faking real life reflections in a really cheap manner. It's not a real phenonmenon to being with. So anything non raytraced-reflections to begin with is "cheating" in my eyes, and not in a bad way. Lots of things are cheating when it comes to computer graphics in any field. Either way. There is no…
have you tried going to 'layer-matting-remove white matte' or defringe. these will choke your matte slightly if your lucky enough to have your subject against a primary colour you can use the channel mixer to create a alpha. Put in in monochrome mode. put the background colour to as low as it will go and then ramp up the…
too bad it only works with item mode. would be real nice to explode individual mesh chunks according to model continuity in a single item. And would be super cool if it could simultaneously explode case sensitive items that have identical names except for suffixes so no need to handpick low poly model to match with…
That works, there are a bunch of different ways to come at this. Keep in mind if this was for real time by linking the biped to a dummy you created a new root bone. Which could fubar exporting or throw off whatever engine because its looking for a specific name or number of bones. I personally would adjust the Z curve for…
[ QUOTE ] OMG U'R USING DO0M3 TEXTURES ON THE FLOOR AND CEILING TEEHEE! oops sorry... i slipped into hl2world forum mode. I love the simplicity of the main menu and the HUD graphics. Mapping looks good but the lighting needs some work. Can't wait though, i love coop games. Good luck! [/ QUOTE ] hl2world donkey butt Thanks.…
So I've been into photogrammetry for a few years now and have been slowly upgrading my equipment to the point where I feel I'm ready to show off some of the results I've been getting. I got myself a color checker a few months ago and definitely realized that was the missing puzzle peace. Now all my scans can be blended…
ZBrush retopology is pretty lacking these days. It really hasn't been touched in a while, so it's mostly just basic grunt work. I'd use it for getting down simpler shapes and basemeshes, but if you have access to other programs (Max/Maya/Softimage/Topogun/whatever), then you'll probably find they offer more convenient…
The quick and easy way I use if I want to add a decal (say a flag decal on a painted metal surface): * Create my base material or smart material * Create empty layer in my albedo map where I want my decal to go (i.e above the paint but below the dirt) * Paint my decal or paste in a photo source * Mask out the area I don't…
I've never understood the hate for GFWL. I own many games that required GFWL including Gears of War 1 which was supposedly "one of the worst" and I have never encountered a single issue with it. The closest thing to a problem I noticed was the fact that after an update to GFWL, the UI started getting incredibly slow…
//Curmudgeon mode Can't say I'm fan of "3-point" landings. That video really has at least 3 very different landings, two of which are just for show. The real landing would have both feet under the body mass so you have the maximum amount of cushioning for the head (brain). Hand can land as well, but mainly for balance, not…