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Re: Warframe has been announced
Reply by
JasonLavoie
·
Jun 2013
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General Discussion
I haven't posted these on polycount, but here are some pieces I did initially - http://jasonlavoie.net/#/professional-warframe/
3 results
Re: [WIP] Ranger Scythe girl
Reply by
Fenrind
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Jun 2017
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3D Art Showcase & Critiques
Finished up the retopo. I Decided to go for a higher end polycount sitting at 22,929 tris, now to UV this
2 results
Re: average poly/vert counts that I should be shooting for? (low poly in game next gen consoles)
Reply by
oglu
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Jan 2016
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Technical Talk
there is a big thread about polycounts... http://polycount.com/discussion/126662/triangle-counts-for-assets-from-various-videogames
2 results
Re: good zbrushes?
Reply by
Ace-Angel
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Aug 2012
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Technical Talk
Search on Youtube for Rocks and Zbrush, there are plenty of tutorials on that based from Polycounters who discussed in a thread right here.
Re: Futuristic Knife
Reply by
Suba
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Jul 2014
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3D Art Showcase & Critiques
Haha that polycount logo, so awesome. I think the design is sick, that knife looks reaaally sharp and dangerous.
2 results
Re: Big cube map pack
Reply by
melviso
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Mar 2012
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3D Art Showcase & Critiques
Just polycount wikied cubemaps.Damn,I have so much to learn.Getting hang of the concept,thanks for sharing,Kodde.
Re: Batarang Redesign Project
Reply by
Brian "Panda" Choi
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May 2017
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3D Art Showcase & Critiques
Don't worry about polycounts or nGons for your high poly. Just make it look clean and high poly.
2 results
Re: vote UNION: yes
Reply by
skankerzero
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Jan 2012
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and just like the American Revolution, people will sing songs of the fabled Polycount thread that changed the game industry forever...
5 results
Re: [Seeking Feedback] WoW Garrison Fan Art (WIP)
Reply by
pazonearth_
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Dec 2017
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3D Art Showcase & Critiques
I like it so far. I'd like to see what other polycounters have to say in regards to critique
Re: Fozdar: Game Art Thread
Reply by
pear
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Jun 2013
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3D Art Showcase & Critiques
Search Solving Wavy Lines on the polycount wiki http://wiki.polycount.com/NormalMap?action=show&redirect=Normal+Map
2 results
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