accually, apple has done this marketing angle with the origional ipod years ago. it provides them with a test market full of users who are usually more than willing to provide valuable feedback. Think of it like a closed beta. They are doing this with the mac mini too. My brother-in-law has recieved free stuff this way all…
Hi all, I work as a software developer and have some spare time on my hands. I'm developing a free collaboration tool for 3D modelers (esp freelancers) and would like to collect some more info to prove working hypotheses and guide development I'm attaching a survey for interested parties to fill out. The info I collect…
I decided to release my Hunters Manor and Mountain Rocks Demo for free temporarily. Great download if you wanna see what got me my first AAA game studio job AND generated me over $4k on the Unreal Marketplace. I also needed to test this hosting site with something small before releasing my entire course on it. If you run…
Hello! My name is James Vermillion. I'm a trading card illustrator for Spin Master and Universal Pictures, and I do illustration for comics/publishing as well. I'm looking for more work right now, because job security is always a question for us artists nowadays, and bills are expensive. Feel free to peruse my portfolio,…
It was requested that we should have a HUD element for what the current working unit is set to in Maya, so I've added that and the following: -Working units HUD -Up axis HUD -Selection counter HUD -Project path HUD -Time since last save HUD -Time since last auto save HUD YOUTUBE VIDEO HERE:…
Hi, I currently have a project with a team in a seminar called "Klebeball" (would translate to "sticky ball" or something like that) which is based on "Katamari Damacy" (for those who don't know Katamari Damacy, look here: [ame] http://www.youtube.com/watch?v=cwhFH75OCDs[/ame]). Unfortunately, all Members of my Team…
Website: MassiveBrush.com Email: MichaelT@MassiveBrush.com Let us know if you'd like a FREE ART TEST! We respond to all messages within 24 hours. A full service creative studio with seasoned 3D and concept artists ready to deliver premium quality game art. At Massive Brush, we go the extra mile by assigning a dedicated…
Liquify Tools or the Warp tool on Free Transform? I think Liquify is the most "free-form" but it's also a bit smudgy. You might get good results if you play with the brush settings though.
The game engine that I use (C4 Engine - it rocks) supports Horizon Maps (self shadowing normal maps) and I was curious on its advantage. I built a stone rock wall to test the technique and it's really cool. Anyway, I've released my textures (Diffuse, normal, height all at 1024^2 res) for free (just don't resell them)! Not…
Hi I just noticed https://hdrihaven.com started to offer 100%-free-for-commercial-use CC-0 licensed quality HDR-images for everybody. Great resource for any 3D artist!