Hello there! So... this is my 2nd year trying to finish an enviro Challenge, hope this is the one I finish. So far I've more or less matched the perspective and proportions of the reference (I just started working on the 1st of Feb) Since I've had a hard time finishing environments so far, I will take a sort of MVP…
Heya! so looking at the paintover i decided to do one as well. I think there are plenty of creepy blue tinted scenarios in sci fi, i think that is why i appreciate dead space 2 and mass effect 2 use of color to accentuate things... dead space 2 specially really has flickering lights and fogs in that color that really make…
Hi everyone! I worked on IJ2 as an Associate Concept Artist and was given the "okay" to finally share a lot of the art I made for the game. I'll have a few batches to show, so stay tuned. Enjoy them on Artstation: https://www.artstation.com/p/2a2Be https://www.artstation.com/artwork/xLXdY…
according to last news I read on Valve, they said its going to be final HL which is going to be a separate part In other words. HL3 :3 I am currently looking forward to get: Deus Ex 3 Portal 2 Diablo 3 Guildwars 2 Crysis 2 Not in too distinct future: Starcraft 2 expension. Any unexpected Prince of persia version that comes…
Hey Incomitatum, This is an very old thread but since i was googling and found this today, i decided that this should be good as any to make my first "official" post. So What i've learned to do is this... (oddly inverse of what people above have done, but basically the same) (Existing objects) Tonight i successfully…
Joining to people with 3... "1080p + 1440p + 1080p 4life.." I have a similar setup and it helps a lot with not having to put things behind each other. I also like the huge workspace. On one of them I can put references, and use the 2 another with Unreal or Substance Designer. It is indeed expensive but depending on what…
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: Create a model of an advanced medical system for high-precision radiation therapy and radiosurgery, use the main reference for modeling: https://frtt.ru/upload/iblock/e09/vod5s09679750zjuvd7srh5yav9wotj1.png Completion…
Anyone pick this up? Releasing E3 week is tough. The game is really fun. Art is really great and the gameplay is polished a lot from part 1. I haven't messed with the UGC create a mission thing that much. Seems like you can do some nutty stuff with that though.
Hi. This is my first time working using Udim Workflow. For my model I use 1 material with 2 Udims (uv tiles) and for each of them I need a mesh map in SP. When I bake mesh maps inside SP, they are automatically distributed to the slots in the mesh maps tab and each mesh map has the number 2, which means that 2 textures are…