Here's the timelapse for some parts of this model :) http://dl.getdropbox.com/u/93793/Videos/01%20Main%20Shape.avi http://dl.getdropbox.com/u/93793/Videos/02%20Stuff.avi http://dl.getdropbox.com/u/93793/Videos/03%20Useless%20Hole.avi http://dl.getdropbox.com/u/93793/Videos/04%20Lens%20Cap%20Front.avi…
Just was reading about the IBR program. Was thinking might be of interest to some others here since I know of ppl with some hefty student loans. I'm not sure what the qualifications are and how bad the taxes would be on it, but it seems like a nice helping hand in a recession.…
hey guys, i'm wondering how i can use stickerts, numbers, strips or what with the quixel suite... i mean how can i load and place them in the right position on my mesh ? a good sample is the quixel cover on the main site, how is the 04 the ornage strips and the no smooking logo placed ?
Update #00: I'm now tweaking and testing some of the parts and making sure everything can animate properly and fit together, just by setting pivot points in the right place, and gonna call the main weapon done after adding some screws and such. Then I will move on to the PBS-04 suppressor. Here are some (a lot of them)…
Quick way to make diamond shaped subD grating in less than a minute. Note this will only work in 3DS max 2010+ because of graphite modeling tools. I created the image for simplicity's sake, however this was originally posted here http://designreform.net/2009/04/3ds-max-2010-topology-tools-on-an-edit-poly-modifier/
ign says it was being played on a ps3 Creative director Jonathan Morin from Montreal hosted a short playthrough of the game, played on a PlayStation 3. The game follows a character named Aiden Pierce who uses his "fists and wits." http://www.ign.com/articles/2012/06/04/e3-2012-ubisoft-reveals-ctos
Hello Braddish, Glad to hear you like it :) Here's some math behind the blending modes. http://www.deepskycolors.com/archivo/2010/04/21/formulas-for-Photoshop-blending-modes.html I tried building it. Works just fine. SFX-file here: http://kostas.se/files/overlay_shaderfx.rar [size=-1]click me![/size]
Thank you! I looked up some old photographs, and not all of them were cheap cameras. Take a look at this: http://www.eightyonedesign.co.uk/blog/wp-content/uploads/2009/04/70-photography-2.jpg I wouldn't say blurring is necessary. Although some cameras do have more graininess than others!
Ive been listening to Liam Keegan's mixes for the past couple months or so. He has these end of month podcasts that are about an hour each, so its good to just set those (3 of them i think) to play while i work. http://liamkeegan.podomatic.com/entry/eg/2011-04-23T13_38_19-07_00
Chess @ yahoo! games, mostly. Anyone up for a game???? Stalker CoP (again) as soon as this - http://artistpavel.blogspot.com/2010/04/mod-call-of-pripyat-complete.html - comes out Metro 2033 until then - as soon as i get a new vid card :P Gonna check out Dead Space 2... 1st one was intense