enemies that take 10 000 rounds to finish off. thank you COD4 for killing this. skyscraper sized monsters that wait patiently for you to shoot them at their weakspots.
I have version 002 --> https://drive.google.com/file/d/0B2LlOo3bxGqNdk11djJ4Q2xVV00/view?usp=sharing&resourcekey=0-P2Bklxu_oEMiDv7OQf-zFw (new link should work)
Just don't do it as badly as this! This shot was actually sent out for publication! (look to the left of the left of the image) http://www.blogcdn.com/www.joystiq.com/media/2007/08/eanbabullshot.jpg
Well, staying on topic of SpeedTree, probably you haven't seen this too: It's Houdini too. Quite old, from 2007. Search for Arkadiusz Rekita + Houdini + Avatar.
There's some concept art behind the scenes images here: http://www.firstshowing.net/2007/03/07/incredible-art-of-spider-man-3-photos-of-venom-and-sandman/
if you want to do it in one pass (the results arent as good but still fine) put the skylight down to 0.7 or so. then apply a specular material with an omni or something
http://www.gameartisans.org/newsletter/009/index.html The sponsors were revealed. It's awesome that Valve is sponsoring the event, and even more awesome that Threewave's logo links to Crazybump.com haha