Alkogolik- so insanely beautiful. Very inspirational!!!! Here's a plug from my thread: WIP of a Killzone turret with my own spin on it. Some scale issues to work out but it's getting there. I plan to add bullets, ammo box attachment and some other stuff too. Happy modeling :P
Lots of great Zeds all over the place.:) Since I put back my old ATI, I cannot use custom CGFX in Maya anymore, so I played a little with custom shader in UDK. WIP Diffuse and normal only, no spec yet. 8402 tris. 2k texture.
sup homies? here's a sketch to start off my latest portfolio project. This is actually a cross-post from my wip thread (sorry!): http://www.polycount.com/forum/showthread.php?p=1518026#post1518026 Keep the awesome art rolling in! I love seeing the work you guys are putting up
Freakin awesome work in here since i last looked guys! @Sorken in particular - beautiful scene dude, Cool characters and a nice old west scene comin along too. Just done a sculpt to keep me active today. Cant wait to see more from the WIP guys :)
Some really impressive work in this thread everyone, and Free Fall that is looking great, wish my hard surface skills were that good. Anyway here's something I've been working on since this Thursday night, still Very wip and I'm still trying to decide what to do with the head and arms
Brick texture I am working on for a Dishonored inspired environment. Might do a P&P thread, still in the air. A WIP. A ton of tiny things left to do. Disregard the sloped plane. already had it in the scene and then just applied the brick material to it. Maya screen grab with just Diffuse. In UDK:
Hey everyone! As a newcomer I feel too early to start a new thread, so I put it here. (Also, I feel it a little unethical to post it as a new thread, when I have a WIP thread of this in another community forum - or is it not? :poly142: ) Shepherd Tank (cartoonized M4 Sherman tank)
@Jake I lurve that piece. It looks so awesome http://www.flickr.com/photos/87891612@N06/8042490299/in/photostream WIP for Areananet Art Test. I still need to finish blocking out and fix proportions. Crits welcomed! My links keep being broken when trying to link the image D:
Hey guys, I'm fairly new to PC and finally had the balls to put one of my WIP's on the net. Here;s also a cross-post, still need to add more detail in the temple. Was spending lot of time tryin to get the vertex-painting to work properly for the roof. Feedback is welcome ofc.
@woodesh: I dunno what game that's from, but I'm liking the style. Here's some more bttf Delorean work: Still very much a WIP, but this is after about 36 hours over the past few days. Patch modeling is a hard concept to grasp : /. Headlight/bumpers in particular need lots of work.