Yeah, ferns tend to grow in swarms. As in this image: (quite large, so I didn't embed it) http://gardenblog.winterthur.org/wp-content/uploads/2009/08/march-bank-ferns-7-17-2008-kls.jpg Otherwise, I like it. Things feel sort of flat though. Do you have spec-maps for the props? Also, the lighting itself feels quite flat too.…
I think there needs some perspective here. Autodesk is a big company with many divisions and thousands of employees. The media & entertainment division (M&E) is one such part and the bit that most of us will be more familiar with due to its products - Max, Maya, Motionbuilder, etc. This division and products account for…
And now,an overview of my third set of map! It contains all separate pieces except the pipes. It's already symmetrical and overlapped for the two sides. Final map will be a 2048², but I work with a 4096². My technic to pack it : Step 1 : separate :long and thin pieces, round pieces, square pieces and rectangular pieces and…
so i've been reading this topic from page 1 - 9. Totally love it. But i've got a couple of questions. now firstly let me make clear that i can make normal map from a HP box (soft edges) to a lp box. (yei). But what i want to know is, how far should my UV Islands be from eachother(?) so they dont bleed to another (?). I…
you finally doing art work again !!! :) your doing a good job overlapping UVs, its good to see jr artists understand stuff like that. but it seems ur running into alot of other problems. one you dont need your flow of lines (geo) to go all the way to the bottom, theres no need to do that. Connect those lines from from the…
Its hard to post about this on an openly public forum because of all the legalities and whatnot. What it boils down to at the moment is we cant move forward with the situation as it stands. In the media it states Rod clearly said he uses the camera for sculpting reference and stored image/video on his hard drive. You can…
I use Leadwerks for my projects at Pure3d Visualizations. :) The workflow has improved a lot with the current version 2.32-R5 and people can code with several languages or just go straight forward with LUA. Graphical Leadwerks is up to date with it#s deferred renderer. The editor is simply but intuitive. There was heavy…
well the environment work should be worse because that stuff was done over 18 months ago and at that point in time I didnt even know I wanted to be a game artist (it was done during university). They also werent designed for games (loads of tris, most objects dont even have uv mapping and the ones that do is very poorly…
I've got one for max... - A change to the track bar so it zooms and works like After Effects, or flash. The 6 clicks it takes to change the active time segment in Max is horrible, being able to pan and zoom the track bar would be a boon to animation in Max. - It would be great if the motion mixer was integrated into the…
Saturation of marketplace is not a concern comparable to keeping an mmo running. What kind of costs do you think go into the infrastructure to running an MMO? As in servers, support, etc. just to keep the game running 24/7. Hard to figure dollar amounts but it's going to be huge. We're talking tens of thousands per month…