Hello polycount! My name is Rupert Lawrence I am a 3D artist currently working on a third person shooter project that I'm building again from scratch. I'm looking for a 2d concept artist to help design me a base character which I can use for my project! If you want to know where I am with the project:…
I'm looking for paid work. I'm not interested in rev share. My strong suite is in designing and illustrating scifi and fantasy environments. I am also capable of character/creature design, 2D animated sprites, and game assets. I have experience designing games, figuring out game flow, and working in Unity. I do all of my…
I am looking for a few experienced 3D modelers for a series of projects. Models to be developed primarily include furniture, environments (interior rooms, windows, walls), and other assorted items. Some character work will be needed as well, which includes modifying and posing an existing model (Maya). Provided resources…
Hey guys, I figured this would be the best place to post. We're working on adding animation support for Marmoset Toolbag and we need some test content to try out to see how well our system works. If you have any animated models that we can play with it would be highly appreciated. We're planning on supporting the Alembic…
Sorry, i already found someone. Thanks! I have got some highpoly 3DS Data and need them to be turned into clean lowpoly models with Material IDs. Thats how the file Looks now. Too many Polys, too many single objects: And thats another file that is already final. Adjusted Polycount, only one Mesh, no interieur: As you can…
Hey Unreal Community! I have a small contract available for a talented VFX artist. You don't need a ton of experience or any shipped titles, just a solid portfolio with recent (read: made less than three months ago) UE4 VFX examples. You do absolutely need UE4/UE3 VFX experience, and I will only consider those who have…
Hi guys I do hope I'm asking in the right place! I have always wondered how to make those gorgeous looking ground materials you see everywhere - you know along the lines of a multilayered forest ground - mud, leaves, pebbles the whole package. The project I'm currently working on doesn't really need a massively detailed…
HI, My name is Andrew, a friend and myself are working on a demo for a 3d arcade game. We are looking for a 3d artist, either amateur or professional to produce some assets and hopefully, one day share in any revenue we make. I think it only fair that if this does gain momentum we all share in the success. Goal would be…
We are a japanese company named Kirarito. We focus on creating audiovisual contents, being videogame art our primary field. Until last year, we only worked on 2D projects, but we started a CG department recently and we are planning to create a strong team for creating 3d content. Currently we are looking for 3 new members…
Techland is looking for experienced 3D Artists. Your main task will be to create 3D models for our next big title. Your everyday work will include: * - creating and modifying 3D models, working directly with the Art Director, with direction of your work being detailed by the Art Guide, * - creating 3D models according to…