I'll try. TEETH ADDED I need to stop these tweaks and get on with the feet already some wacom thing i did related to the model but not really relevant to progress other than the muscle build i am trying to achieve
I have finished Singularity a few days ago, and I relay love some parts of the level desing in the game, colors and atmosphere are very good made. Glad to see it's your work (in most case) ! :) So, beautiful work !
VideoGaiden is also quite good for humorous game reviews http://uk.youtube.com/watch?v=tXXP540L7e4 Those guys also have another show called Consolevania which is the best game related show so far in my opinion.
haha i saw the movie idiocracy last night, it was one of those funny but awful movies. it is the latest movie from Mike Judge, the guy who made office space. search for some clips on youtube, it relates to this some what...
i know its not really art related.. but your collision is a tad funky on the chainlink fence. Not sure if its just the player collision box, but if I look down right next to the fence I can walk right on top of it.
NICE- the giant polycount head reminds me of the opening of an old ass movie ZARDOZ: [ame] http://www.youtube.com/watch?v=he613E96E3E&feature=related[/ame] The opening is awesome, but the rest of the movie is nosebleedingly terrible. (and yes, that is sean connery)
MY blue heaven is a great steve martin movie. On a humor related note. Recent steve martin shinanigans dont make me laugh at all. I'm avoiding the pink panther like i would a real panther in the wild.
Update: I just ran a test on my Windows machine and I did not have the issue. In Windows, Marmoset Toolbag creates padding on both the albedo and the roughness map. It seems that this issue may be isolated to MacOS, and possibly related to the M1.
my latest animation teaser for a simple game character link here https://vimeo.com/390693072 my website https://www.carmostudio.com/ i can model texture rig and animate characters ,environments or game assets most of my work is tv commercial related but i can adapt for games as well
Hi evryone ! So this is my first post at Polycount. I'm 15 and I've been practicing 3d since almost a year ! I love all that is related to heroic fantasy. Here is one of my latest creation, modeled and textured in zBrush, uved in 3d coat and rendered in marmoset. Hope you'll enjoy it ! =)