DESCRIPTION Starboard Games LLC is looking for a highly professional, qualified, indie team developer to join our ambitious INT project. We are looking for an Unity Programmer. You will be working with our Coding team Lead to program the Unity 3D engine using C# language. Duties and Responsibilities: * Attendance of weekly…
Hey all I don' t normally do this but I though I should make an effort for once and share some of my work. This was a personal project with the objective of learning Substance Painter 2 and refining some high to low modelling workflows. I actually have this camera so it was nice to make something you had in real life…
Looking for low poly 3d modelers who can model things quickly in a TF2 fashion. First of all, My name is Kane, I am an Indie Game maker. First, a little about myself. 6 months ago, I found a game called Minecraft. My friend Erik and I decided to create a mod on the game called ZombieCraft that ended up boasting over…
Hello, I know times are tough and work is hard to come by. There are more people doing 3d now than ever and not enough work to go around. It seems I'm always out shined by only 1 or 2 people every job I go for. Well here is the truth. I've only gotten a few freelancing jobs in the last 3 years. Normally people would give…
Hello, I am new to this forum but have been a fan of video game creation ever since I modded bf1942 back in high-school. since then I ended up pursuing Marketing because I figured it a more practical profession to follow. However, now that I am finished (almost) I find myself still wanting to pursue a job in the game…
Your scene is very noisy and not pleasant to look at. Too much stuff is happening. Its confusing to determine what is the main focus. My eyes are drawn to the "mobile garden" first because its in the center of the screen and the white material in light is very distracting. Being that its a custom made object - that people…
I can see how much work you're putting in to this and he's looking good! But your render is definitely letting you down. I am in the same boat and have been spending some more time trying to work on better renders for presentation. I know how it feels seeing it looking good in Substance but not in Marmo :tongue: First…
Great job! One of the things that's usually wrong with fight scenes is that both character don't look fully engaged all the time because on is supposed to be the hero and win, but you keep both character alive and looking like they are trying to win. The energy is great. The two things I'd focus on are clarity during…
Sure, that's a common enough sentiment that it has a name: impostor's syndrome. It's really, really easy to believe that your talents aren't that impressive, and any accomplishments you have are a fluke that could fall apart at any momnet. If you're feeling this strong enough that it's seriously interfering with your…
@cbates540 I start out in 3D-Coat. For each color area, I make a new layer. I paint in a solid color, and set it to multiply. For example, for the skin I would select a beige color, and paint it only on areas of exposed skin. After I have painted in all colors on separate layers, I export the file as a PSD into Photoshop.…