Hi, If possible I would like to be pointed in the right direction to make something similar as the video I uploaded... Mostly is to have the text keep a look at constraint to the camera as I orbit around it, as well as the scale of the text being affected depending on the camera distance from it. If you could point me in…
I first started on the Main Character Concepts for this Project and their backstory of who they are which then helped me decide on a world and a temporary story line that fitted his role. Happy with the designs I decided to start sculpting his Base mesh on Zbrush. Then taking the base mesh in Marvelous Designer to add…
Hey! Abertay University (based in Dundee, Scotland) are looking for number of new lecturers to join our growing staff body in the School of Design and Informatics (in the Division of Games and Arts). Among these positions is a Lecturer in Game Art, and we're looking for people from both academic or professional backgrounds…
Hello. My first post here! A personal project based on one of my favourite arcade games back in the day. Continuing to learn Unreal, and working on faster/better workflows for creating gaming style props/assets (Maya and Substance Designer/Painter). All put together in a motion graphics clip (AE), and then (somewhat over…
Hello all working on a sci-fi hallway scene that will probably end up just being a wallpaper (not sure if that's relevant or not) I'm very knew to rendering, so this is serving as my learning the basics and experimenting project I have a few questions and I will post some renders at the end (they are mostly low res as the…
Hello everyone, My name is Tyler Thomas and I'm graduating from the California State University of Northridge(Near Los Angeles) in this May 2019. My goal is to become a 3D environment artist and work at video game/film studios. I'm nervous as hell but excited to be done with school lol. I will very much appreciate having…
Hi Polycount, I forgot to actually post this. It's my entry for the Artstation Feudal Japan Challenge and I thought it'd be nice to share it here with you fine folk ^^ I spent a bit less time on this one compared to the previous challenge, with a focus on messing about with vegetation and a very, very green scene. Part of…