Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for SeniorSurfacing Artists to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and…
COMPANY: Arc Productions ltd ADDRESS: 230 Richmond Street East, 2nd Floor, Toronto, Ontario M5A 1P4 LOCATION: Downtown Toronto Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Rigger. With over 250 artists and technical directors and the most up to date…
COMPANY: Arc Productions ltd ADDRESS: 230 Richmond Street East, 2nd Floor, Toronto, Ontario M5A 1P4 LOCATION: Downtown Toronto Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Rigger. With over 250 artists and technical directors and the most up to date…
Hello, I can't find a way to set my current psd as the normal map linked document as i did with quixel suite 1.0. Everytime i was doing something in my psd it updated immediatly 3do that way ... How do i set my psd document as normal map channel in 3do ??? Thanks Massimo
Well back in the day it wasn't that games development was secretive, the amount of websites and social media wasn't at the level that it is now. Many like Facebook, Twitter, Youtube, etc didn't even exist. I was working at Psygnosis at the time. We used Softimage3D and Alias PowerAnimator as our main 3D packages. But there…
Finally, some nerd talk, haha. A few things I should mention is the computer has been used by me alone for around 2 years (its the 2008 model). So its using the Quad core xeons that dont support hyperthreading or anything. I usually try and get a new system every 2 years if it will be fast enough to justify the price. Also…
looks good at first sight. just on the presentation was, it would be easier to judge/more attractive to look at if you added some specular/gloss. (if you are using marmoset like 1-1.5 spec, and 150-200 gloss). And then multiply your Ao on like a middle grey or something along those lines for the diffuse. gives you that…
There's been alot of hardware talk in the Sandy Bridge thread, but I wanted to get some opinions on my own upgrade, and possibly turn this into a Hardware/upgrade thread if anyone else wants to throw around specs and prices! :D My current PC is about 4 years old, give or take the odd replacement along the way. But the big…
Hello, Some time ago I published photoscanned pack on AssetStore (http://u3d.as/fkf) After time I learned more efficient way to create models and I decided to make a huge upgrade to my scanned rocks(http://u3d.as/cCd) and now I'm upgrading this pack using what I learned, during this process I'd like to hear you opinions…
Hi all — I’m developing a custom 3D framework inspired by sixth-generation console visuals (think PSP / early PS2). I’m looking to commission two clean, animation-ready humanoid base meshes — one male and one female — that I can use as the foundation for clothing and character variants. Project Overview The meshes will…